'monster', Kyungup Hyun (3D)

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  06 June 2006
Ummm WOW......that is insane ! you must have a lotta free time after work to create such a crazy detailed model.....!
hehe I like Blender.............^-^
  06 June 2006
This is insane! Great piece of art. Truely amazeing!

Finished: ShelbyGT500E "Eleanor" | Sony Ericsson K700i

  06 June 2006
thats some nice modeling.one crit the head is way to small immo
warfly & electromagnetic propulsion system
  06 June 2006

Marek Denko

  06 June 2006
Realy hardcore stuff here!!
Webpage and portfolio
Featured Artist Profile
mail me at psanitra@psanitra.com
  06 June 2006
  06 June 2006
Thumbs up

Total respect for the level of details with a great aesthetic style!!
Enormous model Kyun! One of the most impressive model I've ever seen!
Simply amazing!

How did the monster come into your mind?
Did you draw it on paper entirely before, or did you improvise some parts during the modelling process?
Where's my handkerchief...
  06 June 2006
Cool but a little pointless in my opinion.
  06 June 2006
Wow! Once again you don't dissappoint. I'm always blown away by the detail in your work. 5 Stars.
Software Used:
3D: Cinema 4D, MotionBuilder
Finished Work:
  06 June 2006
One Hhhh.. wait

One Huuunnndreeeed Million, 100 miliion polygons, holy ****, how did your viewport looked like, I mean, put that much polygons in my machine and its probably good bye and see yea after a reboot. Also you rendered that on VRay, yayks, I probably assume you didn't pull that off with ordinary home machine

well done dude
This message DOES reflect the opinions of the extraterrestrials
  06 June 2006
wow, thats amazing details, I just wish for a higher res image to use as a wallpaper
  06 June 2006
Could this be a world record for the most amount of polygons for a single character?

I love it, it stimulates me visually when I look at it, I love it when someone pushes the envelope and you have not only pushed the envelope you have ripped it up and thrown it in the trash then set it on fire and fed the ashes to the worms....and we are those worms

5 stars from me.


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  06 June 2006
amazing detail - but as posted before, hard to read.To me i looks like a giant plant. On your process site, you put so much work into parts only for them to get covered up. How will you texture it? or rig? from the poly counts your hitting around 8-10 mil.
Disclaimer: My opinions are not those of my employer.

  06 June 2006
incredible- I just checked your WIP link on page 1..you should post some of the images here..it's jawdroppingly good! probably too much detail, but who cares- it's just insane closeup! AMAZING modelling. congrats! 5 stars
  06 June 2006
Thumbs up

holy mackerel!
The details are stunning.
So you just created a cube, did some cut's and moved som vertices around huh?
Christer Bjørklund - christerB.com - GIMPville.no
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