|03 March 2006||#62|
long live Darrell
Join Date: Jan 2003
It's a great looking car, but those first few renders are far too sharp. You went for photo-real, and totally over did it. It looks way too CG because of it. Its an awesome car though.
08/20/1966 - 12/8/2004
I got CULT status baby!
|03 March 2006||#66|
Edna Manley College
kingston , Jamaica
this is very the design and colour combination is very nice .
i got one question the seating looks very uncomfortable why make it fit 2 passangers , wont one the driver be sweeter to enjoy .
nice make me rely want to build mine type
|03 March 2006||#70|
I'm also busy!
Join Date: Dec 2003
from the thumbail only i knew it's ur work, very original design....u've been able to maintain the same 'house-style' what u have used in ur other design....
i like the colour combination also, it kind of amplifies the aggressive styling...
though it looked like polygon modeled....but i was just wondering if u have used nurb modeling for making it?
this thread is already very long, i could not go through all posts on it, i'm sorry if it's a repeated question...
keep up ur cool work
|03 March 2006||#74|
Car Designer / Freelancer
Join Date: Oct 2004
LOL.... Come on dont be that rude.
So i think its time to make and post some really nice advanced car design. I dont have to much time to study nurbs in MaYa but Poly modelling should be easer than Nurbs in MaYa. I dont understand to much Nurbs in MaYa, thats the reason i couldnt finish my BMW. Im working on it, but lets try to make make a nice concept car this time in Poly.
► Car Designer
► Class-A Surface Modeler
► MaYa Modeler
My Basics Mel Scripts
|03 March 2006||#75|
Join Date: Nov 2004
see the attachment
hi its really gr8 render ,but i feel you have made a mistake in the front i dnt know its coz of of modelling r your design is that way.and i feel this design is not well balanced as your
Architect \Concept artist
Last edited by dhilipsomesh : 03 March 2006 at 03:18 PM.
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