House In Moscow. Arch: J.borisov, Alexandre Burbitsky (3D)

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  09 September 2005
House In Moscow. Arch: J.borisov, Alexandre Burbitsky (3D)

Title: House In Moscow. Arch: J.borisov
Name: Alexandre Burbitsky
Country: Russia
Software: 3ds max

Here another render inspired by arch project of Moscow well-known architect Juliy Borisov. Rendered in Vray 1.47.xx.
Comments sre most welcome. Thanks in advance for everybody. And good luck =)

P.S. please don't look at render time - image was resized
  09 September 2005
Very nice work. Excellent composition both in structure and lighting! I love the fact that you've made a feature out of the glass and only hinting at what's behind it.
feeling down? feel yourself up!

eglo lighting australia
  09 September 2005
nice, very nice

Imaginative render, nice composition... The Frosted glass is pretty spot on.

How about a slow anim camera moving left to right exposing the environment behind?
  09 September 2005
Nice composition, lightining. Good work!
\/ O L T /\
  09 September 2005
Frosted glass hints?

Beautiful! I love the glass, with the stripes of clear throughout the frosting.

Is there any chance you're willing to talk about the shaders you used for the frosted glass? I'm working on a project with a bottle done with cobalt blue frosted glass - seems like you already conquered this.

  09 September 2005
Red face Wow

I have to say the frosted glass just takes it away. I also like the fact that you can see the entrance door behind the photographer. Kudos. Would you be willing to share how you approached creating your frosted glass?
  09 September 2005
glass material

glass material is simple enough
its Vray Material with Black-white Mask (bitmap of stripes) on Refract Glossiness slot
white color of the mask would make glass clear and grey would make glossy
  09 September 2005
as you know your glass is very nice... really inspiring !

thank you,
Visual Effects & 3D Animation
Refamo Software (RenderFarm Monitor & Control Software)

  09 September 2005
I like this work a lot!
I like materials and how u break solid surfaces with thin lines on glass!
and how glass underlines background behind! nice work!!!
  09 September 2005
amazing wor on shaders good job.
Finished : Little Kitchen | Sony PSP |
  09 September 2005
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