Goldeneye:ra-miniboss Heads (low Poly), Eoin Colgan (3D)

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Old 04 April 2005   #31
Hey Eoin, great work man. I to knew it was your work before seeing your name, I'm really impressed at the quality you got from such small resources. Glad to see things are going well for you over there.

Keep it up

Guy
 
Old 04 April 2005   #32
WOW! that's seriously sweet!! very impressive and inspiring work!!! your texture work is amazing! i'm in awe!!!
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Old 04 April 2005   #33
Looking very nice indeed mate, wondered where you went after my glowing reference

-c-
 
Old 04 April 2005   #34
Sweeeeeeeeeet

Amazing work - great details - nice characters... IT ROCKS !!!
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Old 04 April 2005   #35
Thumbs up

This is seriously cool! nice work!
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Old 04 April 2005   #36
Talking

what a nice pic...
 
Old 04 April 2005   #37
nice work !


soooo. next gen of game engine... how many polys will it allow to use ?
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Old 04 April 2005   #38
Originally Posted by YerEvilTwin: I remember him making a point to tell us that all the textures were done on a single 256 map, as requested by you. They are mighty nice. Rock on.


If you used a 256 for face and a 256 for body... is there any reason why you didn't just use a 512 and combine them both?

I never played Rogue Agent, because of all the negative reviews, but I'd still like to see these in action.
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Old 04 April 2005   #39
always nice to see game art on the front page, kudos
 
Old 04 April 2005   #40
Very nice. Great attention to detail.
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Old 04 April 2005   #41
Very nice work
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Old 04 April 2005   #42
Incredible artwork.
Often people say that it is easier to work on game characters than on high poly characters.
I would turn this around a say it is so much more difficult to express details on a character, when no details in modeling are allowed. This is a special talent and definitely deserves highest recognition.
 
Old 04 April 2005   #43
Originally Posted by Neil: If you used a 256 for face and a 256 for body... is there any reason why you didn't just use a 512 and combine them both?

I never played Rogue Agent, because of all the negative reviews, but I'd still like to see these in action.


actually one 512*512 is 4 times bigger than one 265*256.
anyways Incredible models and awesome texture I could never tell this were only 2 256 if I wouldn't know

Last edited by Bigpet : 04 April 2005 at 04:19 PM.
 
Old 04 April 2005   #44
Hiya Eoin, how's sunny california?

Funny I thought it was you just by seeing the icon on the frontpage. Looking real sweet man. The different pieces of hair is probably the feature that stands out the most to me. I haven't seen it done in this way before. Looking real good that!

cheers.
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Old 04 April 2005   #45
What the hell ? maaan I am very big fan of these 3D ARTS ... 3D something I can't made it in my life ... Really impressive
 
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