|02-06-2005, 09:44 PM||#46|
King of the Wicker People
Sherman Oaks, USA
Join Date: May 2002
Cool orc, and cool wip pages everyone should check out.
Ian Joyner | Character Designer at Legacy FX | Moderator CGtalk
*shamless plug alert* Check out my Character Modeling / Texturing DVD's
|02-06-2005, 09:58 PM||#48|
wow really great work...my only crit is that in his face he looks old and grizzled instead of warrior fierce, maybe alter the eyes/eyebrow expression, but even still it is an amazing work!!!
|02-06-2005, 10:21 PM||#50|
Join Date: Nov 2003
I can't help but wonder about the Warcraft influence -- I did notice you said you were "trying to get away from warcraft orc" in your WIP thread, but to me it looks like you followed the design religiously (and did a great job of it), and the tattered flag on the wood cross certainly lends to that.
I agree with what MFTituS said about the skin; I think the armor is textured very well, but the skin doesn't quite match its quality. I'm wondering if some SSS for his skin would help (at least in places where it's less rough).
|02-06-2005, 10:22 PM||#51|
sound fx maker
Join Date: Jan 2002
very nice orc you have there.
I think generally the anatomy and accesories are very well modelled, good job on that. The little details you put in, like the rings on the armor, and spikes here and there really help add life to him. I do think he looks very 'blizzard -like' (which isnt necessarily a bad thing), but a little more originality wouldn't hurt. You could also look at his skin tone a bit and give it some more variation, or try some different schemes other than the standard green. The other thing I would suggest is putting him in a stronger pose and giving him a weapon. His pose isn't doing anything to sell his personality or character at the moment....he needs an injection of energy. Just food for thought, overall this is a really strong model!
Space Opera madness
|02-06-2005, 11:10 PM||#55|
Join Date: Jun 2002
Looks great, a few more touches and it'll be closer to blizzard quality as people have mentioned...
My only problem with it is that there are no nipples. Being as humanoid as an orc is it just looks off to me not having them.. and it would fill up the chest space more going with the detail you already have.
overall great job
Mike Hubbard : www.DrawInPerspective.com
How to set up, and use, perspective lines when drawing or painting.
|02-06-2005, 11:58 PM||#59|
Freelance character modeler/concept artist
venado tuerto, Argentina
Yes i know, what's up with that? he he
I have a few made of stone, if that helps, confracto.
The important thing is what is standing on it.
Cool model dude!!!
As blackarts said, you should add more color variation into the skin, reds, darkers greens and some blues for veins etc.
Also add an extra light with only specular on, that will help you show the hight lights on the metal without affecting the rest of the model.
Last edited by pablov : 02-07-2005 at 04:28 AM.
|02-07-2005, 12:12 AM||#60|
Sr. Character Artist
thanks for the critique and comment, guys.
yeah, I think my orc is pretty much typical orc in the end( green skin and stuff,) but I will try to make more original stuff in the future.
pablov: Thanks for reply, to tell you the truth, I actually looked at your reel for my reference( I think it's pretty obvious )
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