Rock Of The Marne, Rick Stefani (3D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  01 January 2005
Rock Of The Marne, Rick Stefani (3D)

Title: Rock Of The Marne
Name: Rick Stefani
Country: United States
Software: 3ds max

They were created with Max 6 and photoshop. The walking tanks are based on an idea of what the Third Infantry Division (mechanized) will look like in the future. The nickname of the 3rd ID is the Rock of the Marne and so that is the name of the images. The background is a combination of 3D and a photo I took on an off-road trail a year ago and photoshop painted sky. It is looking down from Crown King in Arizona.
Just one more render and will go to bed.......Is that the sun coming out??????
  01 January 2005
Somehow i just love the composition. I guess its because of the nice coloruse. Mixage between picture and cg is autstanding. I like the models and the tower in the back. Great work!!
  01 January 2005
Amazing work, I just love it...5 stars from me!
Ferrari Testarossa
  01 January 2005
It is ok and 4 stars from me . but dont u think the texturing is simple yet ?
anyway ur image is nice and I like it . specify your modeling .
good luck
  01 January 2005
Now thats great!
New Site
  01 January 2005
wybl, vegass, Ramtin_moom, Elekko, Thanks for all your kind words and for the stars. Ramtin_moom, the textures are simple but they look a bit deferent at high res. I used a picture of a Bradley for reference on the model and the paint of a military vichle does tend to be flat and covered with dust from patrol the tend to loose detail. There are scratchs on all the edges or corners. Th background ground is the photo. The sky is painted and all the buildings are 3d as well as the mechs. The grass in the foreground and dirt is painted in photoshop.
Just one more render and will go to bed.......Is that the sun coming out??????
  01 January 2005
Looks Great.

The mech in the fore ground looks a little heavy for the legs. One of the weak points of a mech. A track would be the same thing on a tank. Great composition though. One thing I think that is missing sometimes is the story or depth of the image. Leaving one mech partly hidden is a great idea. You don't know why it's hidden it could be following or could be checking six or something else. This draws the viewer into the image. So many times you are so proud of the model you don't want to hide any of it but that sometimes leads to the image looking like a "model"

Still a great image. I love mechs. No fear...

  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 11:55 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.