Eyes, Jesus Selvera (3D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  12 December 2004
Eyes, Jesus Selvera (3D)

Title: Eyes
Name: Jesus Selvera
Country: Mexico
Software: 3ds max

done in 3ds max, poligonal modeling rendered whit vray . post production in photoshop.

i used displacement and depth of filed and procedures textures only :)

  12 December 2004
Pretty damn creepy... I really like it... NICE!
  12 December 2004
oh wow! thats cool. I love the material and texture you used. Lighting is great too (for the mood).

One thing I would add to the eye balls, would be veins.
  12 December 2004
very nice man. i like it
  12 December 2004
That looks very good Nice work !
Don't tell me what I can't do!
  12 December 2004
terrific concept!! I like a lot this one, tecnically it's perfect! I would add some veins in the white part of the eye..but great work!!
  12 December 2004
What I want to know is how you got the camera correct DOF? Does vray do DOF like that with the iris circles for highlights? The semtransparent material for the flesh is great and the eyes are awesome too! Really amazing job!

wow, I am impressed.
Compositing Sup
  12 December 2004
Thumbs up Wow!

Hey man, that is stunning! How on earth did you make the eyeballs look so wet? The quality of the shaders/materials/geometry of the eyes is amazing. Could you share the wire of the scene and perhaps hint as to how you achieved such stunning material effects?

Respect mate.

  12 December 2004
this is so gross! haha, I guess thats a good thing...one thing, it looks like the pupils aren't recessed enough, but its a great render none the less
  12 December 2004
Uugh that looks disgusting.
Nice job on the textures and the rendering
  12 December 2004
Hehehe, now I know what to look at if I ever have problems with vomiting =) It looks creepy real. Simply great work!
And remember... don't squat with yer spurs on... :]
  12 December 2004
Fantastic image. The DOF and the light are really good.
My Dominance War IV post
  12 December 2004
yeah! tje idea is good, and making even better
  12 December 2004

heres the wire i used z buffer to make dof in PS and flesh its displacement whit celular procedural fresnel material to make it wet and glossy reflections and sub surface scattering
eye its 100% reflection whit fresnel and the inner eye glossy refections

Last edited by zuliban : 12 December 2004 at 05:39 PM.
  12 December 2004
we have an excellent work here!
the textures and shaders had been really very good! congrats!
see it

[My Spectacular3D]

[ Honda CR125r]

-Sorry,my english sucks...
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 07:19 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.