Zippo, Erik Norberg (3D)

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  09 September 2004
Zippo, Erik Norberg (3D)



Title: Zippo
Name: Erik Norberg
Country: Sweden
Software: Softimage Xsi And Photoshop

I learned alot while creating this scene and I think that it turned out pretty good ;) . It's rendered with normal scanline render with one spot light. The zippo is modeled with subdivision surfaces and textured with color, alpha, reflection and bump maps created in photoshop.

Feedback would be apriciated :)
 
  09 September 2004
very very nice...my only crit is the texture on the zippo looks to much like aluminum foil & and not enough like a hard metal maybe take down the spec and get rid of a few crease lines in the texture
 
  09 September 2004
I absolutely have no problem with the metal material, it looks great, good work!

wrx
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  09 September 2004
Originally Posted by Soon2bAnimator: very very nice...my only crit is the texture on the zippo looks to much like aluminum foil & and not enough like a hard metal maybe take down the spec and get rid of a few crease lines in the texture

I don't think those are supposed to be crease lines, I think they're supposed to be scratches. It looks awesome to me, great work!
 
  09 September 2004
I have to agree with Soon2bAnimator. I'm new to cg and I can use all the feedback I can get
 
  09 September 2004
Smile

Hi, first of all, great model =]

but there are some minor details you could change

the outershell is much thinner than you modelled it, the flintwheel is a bit smaller en the cam (the thingie that keeps it closed) is a bit more round.
the whole thing is a bit rounder =] did you use reference pics?

that's my share of comment, I like your texture btw, especially the worn off edges, really nice

grtz
 
  01 January 2006
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