Chicken Chair's First Test, Bassam Kurdali (Animation)

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Old 09 September 2004   #1
Chicken Chair's First Test, Bassam Kurdali (Animation)



Title: Chicken Chair's First Test
Name: Bassam Kurdali
Country: Syria (residing In Us)
Software: Blender

Hi everybody, this is a short animation test of a creature that is robotic chair with some of the traits and personality of a chicken. Someday, in the far future, it will be an insignificant prop in a larger animation. Till then, it is the star of its own short anim:
(800x600 Divx, ~18 Megs
(400x300 Divx, ~7 Megs
(200x150 Divx, ~2 Megs
The animation is encoded in Mpeg4 avi (divx) with mp3 encoded sound, at 30fps. All comments, questions and critics will be appreciated. (except those about my spelling ;) )
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Old 09 September 2004   #2
Looks really nice. You may want to relink the animations as they point to an empty directory. I took the final / off the url and they work fine. I've listed them below so that people can get to them easier.

http://www.slikdigit.com/movies/ChairDivXL.avi
http://www.slikdigit.com/movies/ChairDivXS.avi
http://www.slikdigit.com/movies/ChairDivXT.avi
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Old 09 September 2004   #3
Red face thanks!

I Just redid the links- they should work now, thanks. I don't know how those /'s got in there- honest I don't!
thanks for reposting the links for me.
 
Old 09 September 2004   #4
Quality stuff, you did that in Blender???!
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Old 09 September 2004   #5
All of that was done in Blender? Very cool animation!
 
Old 09 September 2004   #6
masterwork piece
 
Old 09 September 2004   #7
No words man.....It really rocks.

The best mix of animation,style,timing,pleasantness,stupidity I ever seen before...




genius
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CuTnPaste - 3D Animator
My site - http://www.japotek.com/cutnpaste
 
Old 09 September 2004   #8
Top quality stuff Bassam!

And YES, he did do it in Blender. It gets better with each release. Just keep your eyes open all, we are coming.

BgDM
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Old 09 September 2004   #9
great work ya man
3farem 3lyk
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Old 09 September 2004   #10
Nice work man, I really like the animation.
 
Old 09 September 2004   #11
Tell us more about Blender please.

we know the program, but what kind of news?

and, did you have made all in blender?? modeling, animation and rendering???????????'
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CuTnPaste - 3D Animator
My site - http://www.japotek.com/cutnpaste
 
Old 09 September 2004   #12
nice work!
 
Old 09 September 2004   #13
hello folks, and thanks for the comments.
CuTnPaste, yup, all made in blender.
As to news about blender? its been getting releases very quickly now, not huge once a year ones but decent ones seems like every 2 months or so. Interface has had a nice facelift, too many modelling features to mention, new shaders, new UV mapping features, integration with Yafray (Raytrace+GI renderer, I didn't use it here, but its just a dropdown panel away now) new renderer improvments (raytracing, render time radiosity, Ambient Occlusion, etc...) new shaders, dynamic particles, and I've only mentioned a few things.
The best 'feature' I think is the workflow- its different from many other packages, but designed for speed and consistancy. And you can do most portions of your project in the same program- including editing. It's a fun time to be using blender right now- if you use the cvs checkouts, you can get one or more new features to play with every week.
Animation tools are functional and easy to use, but I think 'discovering' them is hard for new users. What it has right now is a nice armature system, with fk, ik constraints and action, a function curve system, and a non-linear animation mixer (which could do with some love) That being said, I find I can put together animation very fast in it. For me the time bottlnecks have to do with my own skill defficiencies (painting textures, and deciding on shots/editing) rather than blender's. which is a good thing. Overall its a nice fast little app, with well balanced features, and it doesn't get in my way (most of the time)
 
Old 09 September 2004   #14
wow...so we have to wait the new release, right?

cool.

I promise to get better infoes form your site, but there are some tutorials ?
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CuTnPaste - 3D Animator
My site - http://www.japotek.com/cutnpaste
 
Old 09 September 2004   #15
Questions:

-Blender should be a general purpouse software or is it oriented to some specific branch of CGI world? (modeling, animation, ecc.)

-What about the User Interface? is absolutely user enemy? (like zbrush or it is similar with some big software (maya, max, ecc)
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CuTnPaste - 3D Animator
My site - http://www.japotek.com/cutnpaste
 
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