Corinthian Chapital, Igor Lodeiro (3D)

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  08 August 2004
Corinthian Chapital, Igor Lodeiro (3D)

Title: Corinthian Chapital
Name: Igor Lodeiro
Country: Spain
Software: Maya 4.5

about 8 hours of work, modeling/shading and rendering in Maya 4.5 with default maya renderer,
I think the shader is making the trick.. the render
is the straigh maya renderer output.
carpe diem
  08 August 2004
Very good work!! Me encanta

Enhorabuena y un saludo!!
  08 August 2004
It looks lovely! BUT the depth of field makes it looks very small.
Johanna Meijer
  08 August 2004
Thank you for your kind comments!!

I agree about the effect of the depth of field, at least in this case, when I was generating the image, I was looking at it in a big res, filling the whole screen, if you click in the image in this thread you'll get the full size image, and I think the depth of field effect doesn't affect the scale as much as in the small version.

carpe diem
  08 August 2004
Very nice capital you have there, There are 2 things bringing the scale down IMO, the DOF setting, as stated before, but the intensity of your bump/displacement maps are making this seem like something much smaller than an archetectural element in a building–more like part of a piece of furniture that has been painted and repainted multiple times.

otherise very nice work! that shader is impressive regardless of my comments about the scale!

"…What the hell is an Aluminum Falcon!?"
"Every day is an opportunity disguised as a challenge" - Tiki Barber
  08 August 2004
hey Eremos, nice detailing in the texture
Those who know it can't be done should stop interrupting those who are doing it


my 3d prints

  01 January 2006
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