Blue Nude Corner, Giraffe (3D)

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  08 August 2004
Blue Nude Corner, Giraffe (3D)

Title: Blue Nude Corner
Name: Giraffe
Country: Turkey

Hi:) This is my latest work with henri matisse's blue nude. all comments and critiques are welcome. Please tell me what you think and light my way to progress :) Thanks.
my web site:
  08 August 2004 it...clean and whell done
  08 August 2004
I like it but the green thing goes through the chair.
  08 August 2004
no it doesn''s the part from longer
  08 August 2004
I like it... I agree the green thing "looks" like it goes through the chair, even if it doesn't really I would tweak it a bit. My favorite piece is the hanging lamp. I like the style of it a lot.
Ambient Occlusion is the new black.... (history of black--- Blurry reflection, radiosity, SSS, HDRI)
  08 August 2004
Pretty realistic, photoreal done. Nice illumination.
  08 August 2004
Pretty beautiful as usual,
But the question is why didn't we see this at binary.3dcad
See you when you get there,
But of course you are!
  08 August 2004
Good work, very realistic illumination,
but the feet of the chair look very fine.
  08 August 2004

Love the style.
GG , keep up the g0od work
  08 August 2004
could you render the only the blue nude, would love to have her as an wallpaper, love your piece of work, it is fantastic!
  08 August 2004
The design of that hanging lamp is fantastic! Is it a real thing, or something you made up yourself?
  08 August 2004
thank you all for your replies

The green scarf going through the chair is an illusion-because of camera angle... just coincidence... I was totally blind that I never saw it durig test renders

The lamp is a real lamp and it is called mikons lamp. I like the style a lot too

tomaa: Bluenude is actually matisse work as I told-I just turned out it nto as if it is relief - so maybe you like to have the original as wallpaper? or you want a render?
  08 August 2004
i love it, great detail on the wall hanging, vnice touch.
(|- Desperately Seeking Sub-D -|)
  08 August 2004
did you use any HDRI for this? how many lights? radiosity? and how long of a render time?
these might be obvious but I am a lightwave user not max (yet) INCREDIBLE .. one of the most photoreal illuminated stills I've seen.
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