08 August 2004 | |
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New Member
IT Management
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Frog Ornament On Mantlepiece, Caleb Blake (3D)
![]() Title: Frog Ornament On Mantlepiece Name: Caleb Blake Country: Australia Software: Blender This is a piece that I am printing and framing as a birthday present for my father who likes frogs. Originally it was intended to be a UV-mapped pseudo-realistic frog in an outdoor environment, but my play with materials led me in a different direction. This is my first serious project involving organic modelling but I believe it has come out well in many ways. All items were modelled in Blender and all materials are internal Blender materials/procedurals. This is rendered using Blender's internal raytracer with ambient occlusion. Feel free to criticise the technique etc. I would like to start collating feedback to incorporate in my next project. Best way to learn. Caleb __________________
Regards Caleb Blake Happiness is the hidden behind the obvious. |
09 September 2005 | |
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VFX
portfolio
Matthias Lowry
Compositor
Entity FX
Vancouver,
Canada
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![]() Good day!!
Good work on you modeling! One thing about this image that doesn’t make it look believable is the shadows. I see on the image that you have a basic shadow, but it would look more realistic if you add even more shadow to the frog. To get a better reference, take a cup or any object and place it on a table by the wall (just like you have it in your CG image) and then take a picture of it. This way you can see exactly how and where the shadow should be. After that you just tweak your image. It adds sooooo much more realism to a cg image. Hope I was able to help you :-) cu |
09 September 2005 | |
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