The Scythe Meister - Character & Vfx, John Warner (3D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  08 August 2004
The Scythe Meister - Character & Vfx, John Warner (3D)

Title: The Scythe Meister - Character & Vfx
Name: John Warner
Country: Canada
Software: Xsi 4, Boujou

hey guys. i finished my scythe meister model and decided it would be cool if i got some plates and put him in a shot.

you can take a look at the shot here:

here are some pics of him. take a look if you want :) sory about the cheap lighting :S. i also had to disable displacement on render time because the computers in this bloody school would crash when i tried to render.
  08 August 2004

Hey john, good to see you crank that bad boy out so fast. Now have my babies. please.
  08 August 2004
sory guys. here's a link for easy clickin'

Click me
  08 August 2004
hmm.. well that was retarded. sorry, looks like you'll have to copy and paste the link :\ does this damn forum have an edit post option then?

Lets try that again
  08 August 2004
Right click and save target as to watch the quicktime guys.
Awesome work John. looks very realistic and the rig is pretty cool too. Good stuff
Demo Reel | Web Portfolio
  08 August 2004
Thumbs up

that's looking really neat John. great job with compositing, mad props to matching the camera movements and all - that looked pretty shakey. lighting looks okay to me, despite what you say. keep it up, you're doin' great.
  08 August 2004
thanks alot guys

tessa- thanks, but boujou did all the tracking for me. the program gives amazing results and is incredibly easy to use..
  08 August 2004
lookin' pretty sweet, post more/bigger pics.

and there's an 'edit' button at the bottom of all the posts you make...

lookin' real good. can't wait to see the final reel.

- Jason Nystrom
- If I wasn't so stupid, I'd be a genius...
  08 August 2004
Way to go man, great work

Great work man, espcially considering the time frame you pulled it off in, and the fact the the VFX component was an afterthought! Now the real question is are we gonna see a creature next term? HA HA HA
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 10:03 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.