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Old 08-12-2004, 07:59 AM   #1
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Tomi Löytynoja
Join Date: Aug 2004
Posts: 14
Character: Officer, Tomi Löytynoja (3D)

Title: Character: Officer
Name: Tomi Löytynoja
Country: Finland
Software: 3dsmax 5.1 + Brazil, Photoshop Cs

I'm learning to model and texture human beings, and this is my latest work. The modeling was done in 3dsmax 5.1 using polymodeling techniques, textures were hand painted in Photoshop with a Wacom tablet. Image was rendered with Brazil. Eyebrows are now only in texture, but I'm trying to come up with a better way of doing them.
Old 08-12-2004, 02:32 PM   #2
Join Date: Oct 2003
Posts: 80
i like the modelling (the ear could probably need some work..) but the texture is a little weitd (espacially the bump is to high imho) and his shirt looks strange..

so long, retrop
Old 08-12-2004, 04:12 PM   #3
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Chris Kautz
Freelancer/Character artist.
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Posts: 9,566
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Well done, look forward to seeing more.
The terminal velocity of individual particles is directly related to pink rabbits on a bank holiday.
Characters, Games, Toys
Old 08-12-2004, 05:02 PM   #4
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Kai Stavginski
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Madrid, España
Join Date: May 2002
Posts: 1,482
great character! i like the design and modeling

what i'd try is some more dramatic lighting, it's very uniform across the whole face
Kai Stavginski

"There's nothing to it but to do it!"
Old 08-13-2004, 01:27 AM   #5
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I don't comment often, but I had to say something about this.

I'm not sure what to make of it...

It kind of looks cartoony, but the textures look so real. It's an interesting style, I'm not sure if you intended it to be that way. It looks good nevertheless. The ear could use some work though. The outter bit is too thick, and I don't think he has an ear-hole.

The wrinkles and everything are great.
Old 08-13-2004, 12:56 PM   #6
Fred Naude
Cape Town, ZA
Join Date: Oct 2003
Posts: 75
Nice character, great textures, but I agree with retrop, the ear could do with some work, and maybe the shoulder section.
Old 08-13-2004, 02:02 PM   #7
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Daniel Cavalcante Moutinho
Character Animator
Start - Animation Studios
Sao Paulo, Brazil
Join Date: Apr 2004
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good shader
Daniel Cavalcante
characeter animator
Old 08-14-2004, 11:09 AM   #8
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Tomi Löytynoja
Join Date: Aug 2004
Posts: 14
Thanks for all the comments. You were right, the ears were a bit funny. I used the push-modifier of max to bloat the face out to get a rounder look and forgot to exclude the ear verts. Here's a remodeled version:


Old 01-18-2006, 11:00 PM   #9
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