Character Bloodrayne, Poju (3D)

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Old 08 August 2004   #1
Character Bloodrayne, Poju (3D)

Title: Character Bloodrayne
Name: Poju
Country: Finland
Software: Blender

This started in challenge here CGTalk, but i've made it over few times. Now i'm pretty happy with result.

My best char for now. Any crit is welcome.
Like fishing?
Old 08 August 2004   #2
Thumbs up Beautiful Work, Poju!

Nice work, Poju!

Good to see some high-quality texturing and modeling from Blender here.

I especially like the skin material: good work.

Was this rendered with Blender's scanline, or Yafray, or elsewhere?

Doug Bischoff
Ceridwen Productions
Old 08 August 2004   #3
Heya Poju,

Long time no see!!! What can i say about your model, WOW!!! Thats bloody awesome man, it's good to see your still pushing Blenders limits and doing some great work!!!

Old 08 August 2004   #4
very scary modelllllllll

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Old 08 August 2004   #5
Thumbs up

good work!
She looks like a character in a game!
love the model.
Old 08 August 2004   #6
Her thigh's are too short, and she looks bo-legged. Other than that, its peach keen!
Old 08 August 2004   #7
looks good but i think the thread is a little too big where the pants have been seawn together.
we all know Custer died in the battle for Little BigHorn. What my book presuposes is.........

maybe he didnt????
Old 08 August 2004   #8
Hi Poju,

I really like this character, and I'll try to be really objective in my (first!) post.

Modeling: great character! I dislike the way her mouth is opened, though, as it detracts to her agressive and/or sexy look. Perhaps a faint smile instead? I don't like much the shoes, ever (too bulky, but it's a subjective POV). Legs proportions seem a bit off, but the upper part is nicely done. I love the care given to hair, even if gravity seems to have been fogotten

Pose: I think it deserves a more agressive pose, e.g., slightly crouched (one knee bent and the other leg extended behind) with her arm-swords crossed in front of her, for example. It would be more dramatic, and will enhance the global look of the character.

Lighting/Environment: a more dramatic lighting will be fine, too... Under plain light, the model doesn't work the way it could, I feel. I understand, though, that the topic is about the character, and not the environment or a scene.

My wish: Perhaps could you add a new picture with this model in a dark/decaying environment (a dark cave with tubes and pipes, and dripping water and/or puddles of water, perhaps?) with different pose and lighting for a very dramatic effect. This will solve the two issues I wrote about and that are not really erlated to the character but to the setting.

Old 08 August 2004   #9
Thanks everyone!

Bischofftep: Its scanline render. Blender version 2.32

olivS: Wow thats great crit man, thanks. Better pose, lights and scene is coming someday, but i really need to do something else first.

Here is another render(actually i forgot to activate couple texture channels in first pic)
Like fishing?
Old 09 September 2004   #10
Not sure what to think on this one? I really like the pants and the textures , but the proportions and hip displasia really take from this model. I must say that I was strangly pulled into this link by the raw slutty evil mood on this one. well those are my only crits, GOOD WORK.
Old 08 August 2005   #11
Very cool sexy-frightful character.Nice work.
Old 09 September 2005   #12
nice attempt but shes out of proportion, the heads too big and legs look abit weird, she looks more like a comic version of bloodrayne then the original other then that great attempt
Render me this... Render me that... whos afraid of the big bad MAX?
Old 09 September 2005   #13

It's bit old render, but learned a lot of it.
I like things bit cartoony and funny.

Anyway if u like here is link to my latest wip. (NUDITY)

Haven't worked with it lately, but someday when i have time i will.....
Like fishing?
Old 09 September 2005   #14
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