Elven Knight, Michael Stern (3D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  07 July 2004
Elven Knight, Michael Stern (3D)



Title: Elven Knight
Name: Michael Stern
Country: Czech Republic
Software: 3ds Max 5, Final Renderer Stage 1, Adobe Photoshop

Hello,
this is my first attemp to create a character. I'm not well experienced MAX user, so I will be happy for any critique :).
This picture is created in 3DS MAX 5 with Final Renderer Stage 1 and a little adjusted in Photoshop.
__________________
My hands and the keyboard - a torture chamber for English! :o))
 
  07 July 2004
Hello mister starwalker

U sure you're not a well experienced max user? That picture is very nice. Texturing, modeling, composition.. I've nothing to crit.

When I look at the picture I see an elven warrior who finally comes home after many battles. He could be standing on the top of a hill with view to his home village. That's cool.
__________________
 
  07 July 2004
thats cool.. reminds me of warcraft/LOTR
 
  08 August 2004
he's looking really good and moody Some thing to point out are his hair and cloak are not looking so natural yet, and his body is a bit lost (same blue asn the cloak?) Also if you would pose him so that we see more of his geture
 
  08 August 2004
The lighting could use some work as it's a bit flat in places and too evenly lit. Better dispertion of light across the surfaces to help distinguish important areas and adding more mood/depth to the shot will help tremendously. I like it overall though, just some minor tweaks and you'll have a solid piece.
 
  08 August 2004
Thanks a lot :o). I'll try do something with the lighting and maybe with hair texture (it looks little unreal, but I like this style .
 
  08 August 2004
WTF is with this server's compression!? Pics like this deserve to be seen in better quality.
__________________
"...going to parties which is basically a congregation of normal boring uneducated uninformed uninteresting folks is a waste of time."
-fabianv
 
  08 August 2004
It's very stylish, but the way the hair is it comes off as anime-ish. I'd also change the textures on the shoulders to a different type. Maybe something with a high colored reflectance.
 
  08 August 2004
wow thats pretty good for your first effort! nice attention to detail!
 
  08 August 2004
Looks great!

He'd probably be hell in a lift tho
__________________
The terminal velocity of individual particles is directly related to pink rabbits on a bank holiday.
Characters, Games, Toys
 
  08 August 2004
Quote: WTF is with this server's compression!? Pics like this deserve to be seen in better quality.

Try clicking on the picture.
__________________
www.zack3d.com

>> Coming Soon: Adventure takes a whole new form... <<
 
  08 August 2004
hi,

this looks really, really good!! first character, haha, funny.
you have very much talent, respect!!
i would like to see his face...

kudos, maniax
__________________
visit my homepage:
www.krappel.net

and :
my Soloproject
my thesis
 
  08 August 2004
Thats an amazing modeling job for a first character. However i would suggest a more readable pose. Having his face turned away from the camera, leaving a bunch of hair floating in the wind, doesn't make much sense to me. That character definitely needs a face, or at least part of it showing up. Given the fact that the lighting, texturing is not very good, it took me a while to figure that this was a human figure with a cloak, holding a shord. But again, thats just my opinion.
__________________
Dennik

Animusing Productions
old animation stuff.



 
  08 August 2004
Looks good. But, I think what would make it look even better, is if you had his head turned and him looking behind him out of the corner of his eye. It would look more dynamic. You could also do a long shot where he's standing on a hill top of blowing grass looking back. That too would look cool. At least, that's what I picture anyway.
 
  08 August 2004
Originally Posted by Dennik: Thats an amazing modeling job for a first character. However i would suggest a more readable pose. Having his face turned away from the camera, leaving a bunch of hair floating in the wind, doesn't make much sense to me. That character definitely needs a face, or at least part of it showing up. Given the fact that the lighting, texturing is not very good, it took me a while to figure that this was a human figure with a cloak, holding a shord. But again, thats just my opinion.

I think he's partly right..
It might be a good idea to have him turn his head, and give us a mean look, so we can see his face, and it would add to the character's aura, feeling.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:12 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.