Nyra ( realtime/game character- dx11 tessellation testing ), paul tosca (3D)

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Old 03 March 2013   #31
Thank you again for the nice words, much appreciated.

On another note i am giving away some source files for this character ... mainly with the idea to help others that might be on the road to becoming game character artists and want to check out the model geometry/uv layout/textures/psd layout and what not ... but do with them as you wish.

-geometry files ( fbx and ma : maya 2012 , maya 2013.5 )
http://www.paultosca.com/tt1/Nyra_ma_fbx.rar
-textures in tga format ( transparency is on alpha channel of diffuse textures)
http://www.paultosca.com/tt1/Nyra_TGAs.rar
-PSD source for head diffuse
http://www.paultosca.com/tt1/Nyra_head_d_PSD.rar
-PSD source for body diffuse ( since this is 4k and has quite some layers might be a bit unwieldy on systems with lower amount of RAM )
http://www.paultosca.com/tt1/Nyra_body_d_PSD.rar
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Old 03 March 2013   #32
You sir, are a gentleman and a scholar. I'm sure many will benefit from your generosity!

~t
 
Old 03 March 2013   #33
amazing work

man! this is awesome!
awesome work!

you gotta post this one one of these sites!

http://verold.com/
https://sketchfab.com/
while not dx11
it's still fairly robust
 
Old 03 March 2013   #34
Truly amazing work. I'd love see her in motion. Stunning.
 
Old 03 March 2013   #35
That is quite simply beautiful work - could you post a link to the Zbrush forum where the work is please - I'd love to see any wip.

Was the texturing done in ZB as well ?
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Old 03 March 2013   #36
@lildragon
This was a prototype test for a new possible project and will no longer be used so i thought to put it to good use

@Yuujin
i'll try it when i'll get the time

@FXHMantis
maybe someone learning rigging/animation might just do that as i am no good at it

@hotknife
all the images posted on zbc were posted here as well
http://forums.cgsociety.org/showpos...308&postcount=4
http://www.zbrushcentral.com/showth...side-maya2013-5

texturing was done later on the low stage in photoshop (and mudbox for the head projections), zbrush only for sculpting
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Last edited by paultosca : 03 March 2013 at 11:36 AM.
 
Old 03 March 2013   #37
super work
 
Old 03 March 2013   #38
Thumbs up

Awesome work! Beautiful Model!
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Old 03 March 2013   #39
Congrats on the CGChoice! This work definitely deserved more love from the community! Amazing work! I definitely learned a lot just by looking at all those images!
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Old 03 March 2013   #40
Sir, my work is still bad to be posted on CGS. However, I just had to register to thank you for sharing your beautiful work. You have inspired me. Thanks and congrats on the CGChoice!
 
Old 03 March 2013   #41
The work is that jaw-drop-of-a-kind. I hoped to see it in the gallery since first time.
One cannot avoid falling in love for this char.
And you are a generous person, congratz and thanks.
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So...this is the victory we longed for.
 
Old 03 March 2013   #42
Looks amazing.
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Old 03 March 2013   #43
great stuff

Looks great Paul and awesome to see! very impressive, thanks for sharing!
-Dan
 
Old 03 March 2013   #44
Congratulations, you are a Master, I don´t understand why this thread has just a few comments

Thanks for your generosity sharing your model . I`m learning a lot
 
Old 04 April 2013   #45
Truly amazing work. I'd love see her in motion. Stunning.

Truly amazing work. I'd love see her in motion. Stunning.
 
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