Sly Cooper Thiefs in Time Box Art, John Hayes (3D)

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Old 02 February 2013   #1
Sly Cooper Thiefs in Time Box Art, John Hayes (3D)



Title: Sly Cooper Thiefs in Time Box Art
Name: John Hayes
Country: USA
Software: Modo, Photoshop

Box art for the PS3/Vita video game Sly Cooper Thief's in Time.

This is a sculpted Catmull-Clark Subdivision model of Sly Cooper, with a background painted by Issac Davis.

This high-rez mesh was initially created to be a render source for Ambient Occlusion and Normal maps for a matching real-time rez model used in-game. Instead of having to make another set of high-res models for marketing, I reused the geometries used to generate the in-game normal and diffuse texture maps. As a result, the image more accurately reflects the character as seen in-game.

All modelling, UVs, high-rez sculpt, textures, posing, rendering was done using Modo. Photoshop was used to edit the textures and adjust the final render.
 
Old 03 March 2013   #2
coolness

so so awesome
love the style and colors

reminds me of a similar game I use to play ^^
so much fun hehe
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Old 03 March 2013   #3
Well done sir. Love the use of color in this, everything works well and really sells Cooper.

[plugged]

~t
 
Old 03 March 2013   #4
Love the way the character was textured, and thanks for reminding me to go and get the game.
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Old 03 March 2013   #5
Yes, very well done. I also love the style and textures. Very clean looking aswell. Great work!
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Old 03 March 2013   #6
Love the art, love the game. Good stuff.
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Old 03 March 2013   #7
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