jenga Architecture, Neil Poppleton (3D)

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Old 11 November 2012   #1
jenga Architecture, Neil Poppleton (3D)

Title: jenga Architecture
Name: Neil Poppleton
Country: United Kingdom
Software: 3ds max

Concept architecture piece based on the game Jenga. Modelled in AutoCad and rendered in 3dsMax using Vray render engine with an Image based lighting system. Post work within Photoshop.
Old 11 November 2012   #2
Breakdown of passes :
Old 11 November 2012   #3

thats really awesome, love the texturing!

I have never worked with AutoCab before, what do you export it as to bring it into
Old 11 November 2012   #4
AutoCad is very good for solid modelling, and 3DsMax has a live file link manager to the autocad model.
Old 11 November 2012   #5

oooh ok I see
Attached Images
File Type: jpg love-bug_small.jpg (28.8 KB, 2 views)
Old 11 November 2012   #6
Once you have a model mapped correctly, and update your original AutoCad model as always happens, the live link just updates the 3dsmax file and keeps all uvm mapping etc details. Very useful when the client constantly changes and tweaks things.
Old 11 November 2012   #7
Beautiful design!How long is your rendering time?
Old 11 November 2012   #8
The rendering time of around a 1 Hour, was achievable through distributed rendering from Vray which enabled me to pull in the power of 4 other computers.
Old 11 November 2012   #9
Nice work.
Ahah, cool! When I did a similar sketch. From the book by Robert Heinlein - Tesseract House

Old 11 November 2012   #10
This could be my next 'Game' piece of Architecture.
Attached Images
File Type: jpg Connect_Four_001-sml.jpg (72.9 KB, 4 views)

Last edited by lostin3dworld : 11 November 2012 at 04:57 PM. Reason: Attachment failed
Old 11 November 2012   #11
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