Call of Juarez - The Cartel II, Peter Kolus (3D)

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  08 August 2011
Call of Juarez - The Cartel II, Peter Kolus (3D)

Title: Call of Juarez - The Cartel II
Name: Peter Kolus
Country: Poland
Software: 3ds max, Photoshop, VRay

Hello !

There is another image for long-term client Ubisoft
made to promote new shooter - Call of Jaurez: The Cartel.

Hope you like it!

Full info:

Agency: Ars Thanea
Design Director: Peter Jaworowski
Lead 3D Artist: Piotr Kolus
Character Modeler: Marcin Klicki
Simulation: Anna Mierzejewska, Piotr Kolus
Digital Artists: Michal Andrzej Dziekan, Karol Kolodzinski, Michal Lisowski
Retoucher: Peter Jaworowski, Karol Kolodzinski
Production Manager: Marcin Molski
Peter 'Pionier' Kolus
  09 September 2011
and some more images:



Peter 'Pionier' Kolus
  09 September 2011
Excellent work! Love especially the modeling of the folds - extremely skilled! Poses look somewhat heroically static and hair like freshly styled, but probably intended to get the manner of painted movie posters.

Congrats to the whole team!
  09 September 2011
excellent work indeed.

  09 September 2011
Another awesome piece of promo art, well done to you and your team!
  09 September 2011
Very good work again Piotr, both images (this one and the previous art) are spot on

Cobra 6
Modelling & Texture artist
  09 September 2011
Great work guys!

I love the atmosphere of the scene, the camera angle, the colors and the models are awesome.

Keep up the good work!! (As always)


- Looking for freelance in CG FX and 3D art -
  09 September 2011
I'ts really a great piece of art.

I like very much the ambient, the atmosphere in it. When I was a kind a I always though those concept art/illustrations were screen-shots from the game... Always wondered "how" when I went through all the game and didn't see such scene

Again, amazing Peter. I'm a fan of Ars Thanea's artworks.
  09 September 2011
very great work!!, many compliments!!
  09 September 2011
thanks you for c&c
Peter 'Pionier' Kolus
  09 September 2011
wow surprise again/

excellent work ./

please explain a little about hair systems in this work

  09 September 2011
This looks really great, I was wondering though.. What kind of poly counts are these characters, after baking and such?
  09 September 2011
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