Machineflesh 3D Challenge Entry: Rajeev Singh

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Old 06 June 2004   #1
Machineflesh 3D Challenge Entry: Rajeev Singh

Rajeev Singh has entered the Machineflesh 3D Challenge.
Old 06 June 2004   #2
Concept Sketch: super-rough sketch

Well I think I want the concept to be a futuristic Wizard of Oz holding a mechanical heart in his hand to give to the tin-man. This image is just to give a super-rough idea of the composition & model.
Old 06 June 2004   #3
Time left: 10 days, 12 hours, 41 minutes, 12 seconds

Well this is just nuts. Probability of finishing is close to zero, so I guess I'll just move into the WIP forum when the challenge ends.

I should have a head by this afternoon.

This post has been edited for grammatical purposes.

Last edited by W.I.P : 06 June 2004 at 05:14 PM.
Old 06 June 2004   #4
Modeling: the modelling begins...

A bit fugly but it's a start. The multi-colored objects are a character studio biped that I'm using as an armature.
Old 06 June 2004   #5
Modeling: Head wires

This is probably going to end up as a rather dense mesh.
Old 06 June 2004   #6
Modeling: The Flesh.

Except for the ear, which I just realized I forgot, this is it. This is all the flesh for the image. And posed, too.
Old 06 June 2004   #7
Concept Sketch: mechanical arm concepts

Creating a mechanical arm is a bit more trouble than I expected. I tried and failed a few times in MAX before I decided I needed some sketches to work off of.
Old 06 June 2004   #8
Modeling: hand modelling

Hand model. Took me a lot longer than I wanted, since I'm still not used to modelling mechanical stuffs.
Old 06 June 2004   #9
Modeling: Mechanical Arm

Mostly complete. Still some details missing, but, meh.
Old 06 June 2004   #10
Modeling: Mechanical Arm, again

Another rendering of the mechanical arm. This time with the glass shell parts removed so you can see what's underneath. I used greeble just for the two main cylinders... no point in wasting my time & poly count with details that can't really be seen.
Old 06 June 2004   #11
Modeling: Starting to get somewhere...

I threw the mechanical torso portion and the other hand together really quickly. I'll refine & add to them tomorrow, but I just wanted to get a few things done before I sleep. It's at least beginning to look *almost* like a scene.
Old 06 June 2004   #12
Modeling: the head revisited

Went back and reworked the head since it didn't look very good. He turned out rather mean looking, though. And he's too young -- I don't think he's the Wizard of Oz anymore. Oh well. I'll have to think of a different concept.
Old 06 June 2004   #13
Lighting: Lighting Test

Lighting test, still WIP. Plus I added the background. This is probably my last update, since I have to be at work in a few hours. I might move into the WIP forum this weekend.
Old 06 June 2004   #14
Modeling: last update, probably

Added some details here and there.
Old 01 January 2006   #15
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