Machineflesh 3D Challenge Entry: Jean-Sébastien Rolhion

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Old 03 March 2004   #31
HUM HUM HUM, C'EST QUOI CA DU ZBRUSH NAAAAAAAN ?
Allez zou, envoie moi ma copie, je peux plus attendre !

Très sympa au passage !
 
Old 03 March 2004   #32
WOAW, js rolhion you're a "rocket-speeder creator"

Completly daze.

Very curious making for beginning modeling.
I start 3d modeling since a little year and i never saw that.
Sorry for my ignorance, but what's the name of that making?

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Old 03 March 2004   #33
Thanks to all

I use Zbrush 2 for modeling, texturing, rendering.
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Old 03 March 2004   #34
I like the concepts, and I must say being slightly new to CG Talk I am a bit intimidated by the fact everyone is welcoming you back. (GULP!) Can't wait to see more.
 
Old 03 March 2004   #35
No, no that's impossible!

C'est hallucinant, tout simplement hallucinant !
Your modeling is astounding! I'm eager to see that mixed up with crazy technology. Please keep posting many WIP as you already did, that really, really interresting!

Hyper bravo !!!
 
Old 03 March 2004   #36
Modeling: Modeling details on flesh



Another update, fixing the future links to cables, and things like that...
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Old 03 March 2004   #37
Awesome model mate!

Keep on I'll keep my eye on this one!
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Old 03 March 2004   #38
incredible flesh work!!!!!.......what type of machine technology you ll put on this character??.......hi-tech or low-tech?

congrats!
 
Old 03 March 2004   #39
extraordinary...
waw you are really professional i love your detailing process
cant wait to see what will be accomplished

good luck man
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Old 03 March 2004   #40
Good stuff-

Howdy-
I see a lot of mention about z-brush. I just wanted to say that any tool is nothing without the artist behind it. You've got great talent. Keep up the good work, I'll certainly check back!
 
Old 03 March 2004   #41
Nice model, Direct painting?

Hello,

I like the model, very clean lines. I haven’t used ZBrush, I’m assuming the local texture around the bumps and cable insertion areas are made form a map. Dose ZBrush work like Deep Paint where you are able to paint directly on the model? I’m creating a similar texture on a cell structure and having some issues with maps in Lightwave, some direct painting might help.

Good luck
 
Old 03 March 2004   #42
Modeling: Modeling metal parts



Thanks guys !

Another update, starting to create metallic part, with some copper i think, and muddy metal.
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Old 03 March 2004   #43

madness!!!
 
Old 03 March 2004   #44
WOW, this is nice. I just went to the Z-Brush site to check out that software and download the demo.

good luck with the project.
Can't wait to see more.
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Old 03 March 2004   #45
looks amazing, that texture is incredible! have you already bumpmapped this all?

I've been looking for your work but I didn't know you reregistered...

is this to keep your Lightwave past behind you? :P
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