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Old 04-01-2004, 11:06 PM   #61
airworks
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actually, not a light at all, its ambient map, and glow map, using maya, regular maya soft render, that was jst a test i got something in store for that, the tattoos will be normal skin looking like the left image, but there will be some "underlaying" effects that should work really well, but a lot of maps to make, will take much time. I'm not using any "pre" made tex or procedruls. Doing everything in PS, by hand.
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Old 04-02-2004, 12:59 AM   #62
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yeah airwork... your entrys coming along well.... i really like the way that skin aroung the pipes bunches up like its growing around the pipes.. hes been in that situation for a long time hasnt he..... the tatoo is cool aswell.. but wouldnt it be cool if it was like magic.... you now in anime where some dudes have glowing designs on them...? keep up the good work man..
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Old 04-03-2004, 03:03 AM   #63
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Texturing: texture tribal



starting to get a texture started
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Old 04-03-2004, 05:48 AM   #64
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Texturing: head



well, about done with the head tex, other than some toning, im goin to continue the tattoo right over his whole body, dont know what into, but not goin to stay all tribal i know that.hehe...;)
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Old 04-03-2004, 05:52 AM   #65
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man, you know , 1 thing i didnt really think of much in the process of designing this character is the pain the the a$*% its goin to be to rig him up fo rposeing I will have to go pull an all nighter.....out...
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Old 04-03-2004, 09:22 AM   #66
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Hmm.... You're probably not going to be the only pulling your hair while rigging... Expect lots of all-nighters all around.... o_O

Great job you're doing with this model and textures. It's got a dried-up wrinkly appearance that I really like a lot.

Keep it up!
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Old 04-03-2004, 01:20 PM   #67
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Awsome modeling and really cool texturing!
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Old 04-03-2004, 07:44 PM   #68
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Well done airworks! In my opinion more asymetry - more natural model. So that tatooon right side is better than that symetric one.
With SSS it will looks like ... will be great!!
 
Old 04-03-2004, 08:09 PM   #69
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airworks
Your modeling and lighting skills
are very impressive.

Quote:
im goin to continue the tattoo right over his whole body, dont know what into, but not goin to stay all tribal i know

I don't to disregardfull but i just suggest have a look on what i'm working on and not to be accused of plagia

Last edited by harnelbe : 04-03-2004 at 08:13 PM.
 
Old 04-03-2004, 09:27 PM   #70
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Hmmmm, you have me dumbfounded? i dont get where any of my tribal texture has to do with anything that your modeling? And, well, ive been a tattooist for 11 years its only habit for me to tattoo anything i get my hands on I do see that your talking about following a "Celtic" type pattern "feel" to your modeling but tribal and celtic are way 2 different things. Believe me, i deal with it all day long, and well, i will and can explain to the fullest knowledge out there about the 2 and the differences and heritage that goes with both. Along with many others at that. And no, i dont think that our ideas will have the same look at all?As i said, i really dont see any resemblance at all.
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Old 04-03-2004, 09:34 PM   #71
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Sorry
I was stupid to say that.
i put so much of my own in the contest lol
that i'm becomimg paranoiac lol
 
Old 04-04-2004, 01:13 AM   #72
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Boy oh boy, sittin here playin with some riggin ideas and i think i got it, well close to what i'm goin ta need to get this guy to have some motion. The thing that was goin to get me i thought was all these cables and such connecting to his body, so they all have to move with him ina nice fluid fashion, with fluid flowing through them adn all made me think of how they would react with all that pressure. What came to mind was a swimming pool being drained, the hoses that they run, they have a stiff jiggle to them and when the hose is moved it kinda smacks around a bit. Dont know, it gettin close...

A fun rigging nightmare
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2005 DEMO REEL
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www.3d-palace.com/reels/Airworks_REEL_2005_58m.mov
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Old 04-04-2004, 05:21 AM   #73
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Texturing: head



well, about there for head tex, no spec map yet, that will do wonders, soon to be shping this head into apose or 2 or 20
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2005 DEMO REEL
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www.3d-palace.com/reels/Airworks_REEL_2005_58m.mov
palace is the place.
http://www.3d-palace.com/
 
Old 04-04-2004, 05:38 AM   #74
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Hey airworks,

Great idea and great execution! I like very much the new textures. Keep it up and good luck buddy
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Old 04-04-2004, 05:47 AM   #75
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impresive texturing, airwork!
keep it up!
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