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Old 01-11-2004, 07:18 PM   #46
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sure



2671 triangles... currently no 2sided polycount because i didn't finish the matid's and turned everything as 2sided
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Old 01-11-2004, 07:27 PM   #47
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wow that is demented speed, doing a full char in that time...

do you plan on taking it further ???
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Old 01-11-2004, 07:30 PM   #48
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i'll texturize him and maybe give him a pose... the proportions are as in our game so i pissbly will bring him in when the game is released and the external modding can start
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Old 01-11-2004, 08:18 PM   #49
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really nice neox, he looks like he would be a lot of fun to animate!
 
Old 01-11-2004, 09:14 PM   #50
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I've added another 30 mins to this puppy now, 20 mins tidying up the flow of poly's a fair bit, and weighs in at 328 quads, 10 mins adding a bump map with bump displacement and using a 3 point light setup... I have now finito'd with this...

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Old 01-11-2004, 09:37 PM   #51
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This one took me about 2 hours to model and add another 2 for the rigging



I will post the wire later
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Old 01-12-2004, 11:00 AM   #52
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Quote:
Originally posted by PAL
Model and reference pictures. Took 4 hours with coffee and internet ... i think, approximately 2 hours ... but i'm not sure ...

Maya



boxmoddeling "the cube thing" or create "polygon style" with "split polygons" ?
 
Old 01-12-2004, 11:46 AM   #53
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isn't this supposed to be a savannah mood or something ... ?
 
Old 01-12-2004, 11:48 AM   #54
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mine is :P
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Old 01-12-2004, 11:58 AM   #55
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Yeah, actually Neox's is quita savannah style..
but no, this is the generic speed modelling thread, post on whatever subject you want. Keep em coming!
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Old 01-12-2004, 12:02 PM   #56
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well i thought its savvanah too, because i used the link from that insects thread, so i thought this here is the savannah theme... but nevermind i really like this speed modelling stuff, i'll do more when the theme is better
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Old 01-12-2004, 03:45 PM   #57
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Very nice Neox.. you´re damn fast .
Ok, here is my try..


Here we go..

Modelling time: 2hours

Soft: 3dsmax 6

Now I will try to add some nice details in zbrush.




Last edited by Grugi : 01-17-2004 at 04:51 AM.
 
Old 01-12-2004, 07:07 PM   #58
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i know, i know, another elephant, posting it anyway, 1.5 hours in wings3d
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Old 01-12-2004, 07:17 PM   #59
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nice work everyone.

Let me clear it up, this was started as a "Savannah Theme" but I made it a sticky because i figure we could treat it like generic speed modelling, we just happened to have a themed session (which we will be doing everyweek, possibly twice a week, stay tuned)

SO in her eplease post whatever you want that you do quickly, savannah or not, just make it as fast as you can and as good as you can...oh and have fun!
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Old 01-12-2004, 07:30 PM   #60
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i don't know how people keep getting confused here? 3 hrs to model something...thats all that you need to know folks.
 
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