Close Up portraits, David Moratilla Amago (3D)

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Old 06 June 2011   #1
Close Up portraits, David Moratilla Amago (3D)



Title: Close Up portraits
Name: David Moratilla Amago
Country: España
Software: BodyPaint, Maya, mental ray, Photoshop, ZBrush

Hello guys,

This is my latest work, it´s a serie of close up portraits of a woman.
My idea was to create a natural and realistic portrait, with a photographic approach in a low key lighning conditions.
I wanted to create only one image, but I made many tests with the lightning, camera angles, hairstyles, color, BW and I wasn´t sure wich one was the best, so I deciced to go with different images.

Here is a description of the process:
Base modelling in maya, texturing in photoshop/Bodypaint (I used photos from “Essence the face” as the base to create the texture of the face). Zbrush for refine modelling and detailing skin. Hair with “shave and haircut” and “shaders_p, hair_TK” for the shader of the hair. Fur is “maya fur”.
Rendered with mental ray, and photoshop for final compositing.





More images, on my website: http://davidmoratilla.com/CloseUpPortaits.html
 
Old 06 June 2011   #2
Dude, your work is simply amazing.
It is without doubt the best I saw in a long time. very profecional, nearly perfect.
Just love it. especially the first picture, by the way, reminds me of someone special to me.
Great job, congratulations!
Greetings!
 
Old 06 June 2011   #3
Close Up portraits

wow its really great.i like the mood of the lighting, and the character itself.she's trying to say something but she didn't, but it showed in her emotion and saying to her self (you know how much i love you,but its OK, its alright,hu huhuh.....) that was on the third picture....congrats man,i really like her eyes.
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Old 06 June 2011   #4
Thumbs up

This is probably the most realistic CG face I've ever seen. The level of detail is just amazing.

Congratulations on an incredible piece of art!

Can you share some wireframes and/or clay renders?
 
Old 06 June 2011   #5
Thumbs up

Amazing stuff, aside from the hair on the chin being a bit long it's fantastic.
 
Old 06 June 2011   #6
Incredible photorealism, all the subtle imperfections like the blood shoots in the eyes and and blemishes on the skin add so much to the realism, not to mention the excellent use of lighting. Nicely done!
 
Old 06 June 2011   #7
Hi guys, Thank you very much for the comments¡

Here are some wireframes:





 
Old 06 June 2011   #8
Muy bueno. Sobre todo los de color, que destacan las texturas mas. Un diez Chavalote.
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Old 06 June 2011   #9
Went straight into my inspiration-folder. Very good work!
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Old 06 June 2011   #10
Awesome.
The first render (b&w) is perfect, imho, but the jaw line looks somehow blurred, giving a furry feeling a little bit out of place. This is even worse in the third render (b&w). Also, the second render (color) appear pixelated on my screen (a prof 1920x1200): have you reduced the image size a lot, or used a low quality jpeg to keep into posting size?
Your work is one of the best photo realistic portraits I've see so far, and I see that your modeling flow is very good.
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Old 06 June 2011   #11
Wow, stunning realism! Greatly done skin and a lovely face! Partially rather hairy (like chin and tip of the nose) and nostrils look a bit simply modeled, but all in all one of the most realistic portraits. Excellent!
 
Old 06 June 2011   #12
Thumbs up

Perfect man! the third b/w shot looks unbelievable realistic, congrats in achieving such beautiful face and awesome images
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Old 06 June 2011   #13
Thank you for the comments¡

Originally Posted by ebasta: The first render (b&w) is perfect, imho, but the jaw line looks somehow blurred, giving a furry feeling a little bit out of place. This is even worse in the third render (b&w). Also, the second render (color) appear pixelated on my screen (a prof 1920x1200): have you reduced the image size a lot, or used a low quality jpeg to keep into posting size?

I added DOF blur in postpro. Yes, maybe it´s a little exagerated in that zone. Regarding the pixelated effect, it may be because of the jpg compression, a noise layer that i added to reduce the cg appearance, and the digimarc watermark.

Regards
 
Old 06 June 2011   #14
Great work man, very beautiful and extremely realistic
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Old 06 June 2011   #15
Amazing work
 
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