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Old 12-06-2010, 08:32 AM   #1
reiv
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Olivier Ponsonnet
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Asobo Studio
Bordeaux, France
 
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Whispers, Olivier Ponsonnet (3D)



Title: Whispers
Name: Olivier Ponsonnet
Country: France
Software: 3ds max, Photoshop, ZBrush

Hi, here is my latest picture.
I tried this time to represent an invoker, surrounded by summoned spirits. Pretty much everything was modelled in 3dsmax. I've added more details and refinements to the head, hands and owl skull using Zbrush. All textures are hand painted with Photoshop.
I hope you'll like it!
 
Old 12-06-2010, 01:57 PM   #2
Neutrino
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Daniil Alikov
Texture Artist
Industrial Light & Magic
Singapore
 
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Your latest characters are more astonishing than ever! This zombie/shaman is really sinister
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Old 12-06-2010, 02:05 PM   #3
C1Workshop
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Carlos Sastre
Madrid, España
 
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Perfect

Just Perfect as always.If u could show us some wires and textures I would be so thankful.
 
Old 12-06-2010, 02:14 PM   #4
MOS
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Miguel A. Granados
Mexico City, Mexico
 
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Quote:
Originally Posted by Neutrino
Your latest characters are more astonishing than ever! This zombie/shaman is really sinister


Totally Agree.
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Old 12-06-2010, 03:03 PM   #5
DizzyJ
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London Crockett
Chicago, USA
 
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As always, your work amazes for it's creativity and technical accomplishments. Just masterful.
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Old 12-06-2010, 03:04 PM   #6
aesis412
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Jackson Gichuki
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Wow, thats all
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Blog
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Old 12-06-2010, 03:45 PM   #7
SuperHero
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Yasin Hasanian
CG artist, available for freelance
Tehran, Iran
 
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Could'nt resist not commenting on it! everytime you post a new work its a real eye candy to see.
can't wait to see what you come up with next
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Old 12-06-2010, 04:45 PM   #8
PBenjamim
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Pedro Benjamim
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Her eyes and overall expression are so captivating. Your imagination is just astonishing.
 
Old 12-06-2010, 05:02 PM   #9
Ruchir
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Ruchir Shah
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Edinburgh, United Kingdom
 
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Your images seem to be getting more and more realistic while still retaining your unique style - I guess you have been experimenting with the dark film-style grain effects.

I also notice you are using Zbrush now - but only for sculpting. Do you intend to texture using ZB or will you continue to do so mainly in Photoshop?

Thanks again for inspiring us, Ruchir.
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Old 12-06-2010, 05:11 PM   #10
AhmedGomaa
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ahmed gomaa
egy
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very nice work
 
Old 12-06-2010, 05:16 PM   #11
CropCircle
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Jeremie Roy
Character Artist, Modeling & Texturing
Quebec, Canada
 
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Quote:
Originally Posted by PBenjamim
Her eyes and overall expression are so captivating. Your imagination is just astonishing.

Agreed with him! And it could be nice to see a making of
 
Old 12-06-2010, 05:59 PM   #12
jeffreydietrich
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jeffrey dietrich
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Otis
Los Angeles, USA
 
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hello,

Astonishing.

My monitor was off. Thats why i thought it was slightly low contrast. My bad. Cracker Jacks.
 
Old 12-06-2010, 06:33 PM   #13
reiv
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Olivier Ponsonnet
3D Artist
Asobo Studio
Bordeaux, France
 
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Thanks for your replys, I really do appreciate.

C1Workshop : I'll post textures and wires soon.

Ruchir : I don't know about texturing abilities. I mean with ZBrush 3.5 R3, you don't haves layers with masks for textures or different blend modes (like overlay, color dodge..). So unless it's ways better in the ZB R4, I'll stick to PS.

jeffreydietrich : There's no real purpose to this filter, I mean I simply like the way it looks
 
Old 12-06-2010, 06:38 PM   #14
ramonesFAN
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Riccardo Cecchinato
Lighting Artist / Generalist
Illumination Mac Guff
Paris, France
 
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Just globally perfect.

Great image man, 5* and much more

Congrats
 
Old 12-06-2010, 08:19 PM   #15
YKantBobReed
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Robert N Bowen
3D Character Animator
University of Colorado
Boulder, USA
 
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Posts: 7
Never cease...

You never cease to amaze with both your artistry and technical skill. You are one of my primary sources of inspiration, and if a 3D artist can have fans I am among your biggest.
 
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