|08 August 2003||#32|
Architect & Graphic Designer
Join Date: Jun 2002
I have to say this is absolutely fantastic, really great, especially the interior, can't wait to see it textured! Two things:
1) maybe the saturation of reflections is a bit too high
2) you need to model the pedals or it won't start
www.albertoblasi.com | architect & graphic designer
|08 August 2003||#33|
Prince Jah`-EL Gabriel Charles
Digital Multimedia Producer
Emmanu'-EL Apostolic Gospel Academy
City of God, United Kingdom
looks awesome dude! nice detail for the interiors.
just curious though. the lil features like the radio buttons and all that good stuff infront of the gear stick, are they done manually though modelling or is that displacement mapping?
Film Producer | Digital Artist | Photographer
|08 August 2003||#40|
los angeles, USA
Again, Thanks for all the comments guys.
Dbach: I used the spherical panorama to place the key light in the scene and the reference photo I used also cast the shadow the same direction. I'll go back and double check though.
Samgrice: yes..I wasnt completely pleased with the grill either. Had a darker version but that wasnt looking right for some reason. Probably would have had an easier time selling the chrome if it were pointed towards the sun in this scene.
Bliz: nope..no job yet.
Third Eye: A ha, I knew that was coming! The GI shot and wireframes were actually old versions so heres an update to make driving easier.
Demitrius: I modeled pretty much everything except for the tread on the tires. I like to model most of what I can.
nessjp: OK..here is one for now but I promise I will post some more later.
Gerald Abraham | Creative Director
P: 818 510 0710
F: 818 510 0739
|08 August 2003||#45|
3d artist foccus on character/prop modeling and
oh man i cant even begin to know how you did half of that
is there any way you could let us in on your secret ?
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