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Old 12-08-2009, 04:43 PM   #61
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Jamell Moore
Computer Games Design
University Campus Suffolk
Ipswich, United Kingdom
Join Date: Sep 2005
Posts: 199
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Wow, anatomy is great, modelling is great, texturing is great, lighting is great. What more can I say!?
Old 12-08-2009, 07:15 PM   #62
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Lorenzo Deon
Atlanta, USA
Join Date: Nov 2009
Posts: 33
Awesome work. The textures and modeling are spectacular . Great artist tend to use ZBrush. One day!
All around artist.
Old 12-08-2009, 08:32 PM   #63
Gnomon Grad
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Sanjay Chand
Studio city, USA
Join Date: Jul 2005
Posts: 834
So was this a render straight out of maya or did you do some post work and/or use various passes?
Previously "Aryafx"

Website and Demo Reel:
Old 12-08-2009, 10:15 PM   #64
Lord of the posts
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Matthew Lager
3D artist
Oceanside, USA
Join Date: Nov 2008
Posts: 875
This piece looks great, the render almost looks like a maquette, could you possible share your composting layers? I would love to see how you put this piece together!
Old 12-09-2009, 12:00 AM   #65
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Derrick Song
Zealot Digital Studio
Singapore, Singapore
Join Date: Dec 2004
Posts: 309

great details on the skin! the texturing and lighting are awesome! simply amazing

i really enjoy to watching it.
Old 12-09-2009, 01:37 AM   #66
in process
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Beijing, China
Join Date: Jan 2008
Posts: 669
Hey Chris, saw this piece a couple of days ago when Merlin showed it too me (working on his short) and was very impressed. Great render for a beautiful sculpt. Grats
Old 12-09-2009, 03:09 AM   #67
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Taeyoung Kim
Lighting TD
Vancouver, Canada
Join Date: Sep 2003
Posts: 314
liked in the ZBrush user group meeting, and like it now.
Awesome Work!!!
Congratz for the award! You surely deserve it.
Taeyoung Kim
Old 12-09-2009, 03:13 AM   #68
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Julianna Kolakis
3D Modeler, Concept Artist, Illustrator
Vancouver, Canada
Join Date: Aug 2006
Posts: 37

loved your presentation at the event Chris!! Everything looks amazing, and great choice of colors~
congrats on the much deserved award too
Old 12-09-2009, 05:40 AM   #69
The Proton Man
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Saif Ullah khan
Co-Founder and Creative Art Director
Sheep Factory
Lahore, Pakistan
Join Date: Dec 2001
Posts: 5,760
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very nice man

Oh Sing Me a Song of Your Misery

Old 12-09-2009, 07:33 AM   #70
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sam petar
Baghdad, Iraq
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wow what is that very good skin he is real x-lant work & very good detalis but tell me he is in the woter ????

good luck 4 ever
Old 12-09-2009, 09:20 AM   #71
Erik Heyninck
local alien
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painter, etcher
Join Date: Aug 2002
Posts: 1,780
Perhaps it's just me, but I always wonder why you guys try to imitate the dof of a camera. I'm not talking about the quality of your work which I find super-excellent or the render which is outstanding, but only the use of dof.
If I were to look at it with my own eyes, I would not have this depth of field effect. And if your Cthulhu were so small I would not be able to see it with my own eyes, the dof would be even much more blurring. So the only thing that's left is the impression of a small puppet being photographed.Which takes away a huge part of my enjoyment as the realism of skin etc does show you want this to be real.

Of course this is your choice and I accept that. And once again: this is stunning work. But I, for one, prefer to see with my eyes when I can, not through a camera lens with its optical limits.
All you have to do is become who you were before you became who you are.
Old 12-09-2009, 09:25 AM   #72
The PorkPie Samurai
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Chris Nichols
Vancouver, Canada
Join Date: May 2004
Posts: 636

Thats an interesting point sir. I personaly like DOF and find it really helps to make foreground elements pop out from the background as well as directing focus to the creature.
I also think that is adds depth to the image because before the DOF effect my picture was looking quite flat.
Old 12-09-2009, 12:50 PM   #73
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Aleksey Barkhaev
Moscow, Russia
Join Date: Mar 2009
Posts: 29
Very Nice)
Old 12-09-2009, 01:15 PM   #74
saeid cheragi
Alborz, Iran
Join Date: May 2009
Posts: 33
very nice your bump and displacement
very good.
please show your wire
Old 12-09-2009, 02:16 PM   #75
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Can Akgül
character modeller
İzmir, Turkey
Join Date: Aug 2007
Posts: 94
Thumbs up

lighting and shaders r great.. good work
My blog
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