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Old 12-03-2009, 01:06 PM   #16
semmosamo
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martin meier
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Thumbs up awsome

cool design and great render
 
Old 12-03-2009, 02:22 PM   #17
grassetti
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Rafael Grassetti
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Thanks a lot guys!
Ive been posting this model here in the forum, here is the wip thread.
http://forums.cgsociety.org/showthr...t=829479&page=3

Ive made a break down for those interested.




Cheers!


Raf
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Old 12-03-2009, 02:28 PM   #18
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really nice work rafa Amazing details.

congrats!
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Old 12-03-2009, 02:37 PM   #19
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Great pose ,Man! Thanks for sharing the detailed process. Can you share how you made the baked maps...did you used mental ray´s ambient oclusion or simple lights? Im having some problems when using MR to do that...its too dificult to have the right ilumination to build a cool AO. Can you share a light setup for that?
 
Old 12-03-2009, 02:41 PM   #20
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Joshua Stutts
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this turned out really well! it's great to get to see your process.
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Old 12-03-2009, 02:45 PM   #21
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Stunning work as always
 
Old 12-03-2009, 02:52 PM   #22
EstremsDesign
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Alex
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Great work, nice model and textures. I realy like your work. Congratulations
 
Old 12-03-2009, 03:59 PM   #23
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amazing work i like it this modeling is very good job really very nice but i dont like the backgruond if u wont add this modeling in any backgrond ok

good luck 4 ever
 
Old 12-03-2009, 04:13 PM   #24
julienN
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julien nicolas
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You have done an awesome work as always Rafael, congrat.
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Old 12-03-2009, 04:56 PM   #25
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christophe desse
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she look gorgeous and

the material are really good
 
Old 12-03-2009, 05:47 PM   #26
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excellent work. front page material imo.
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Old 12-03-2009, 06:05 PM   #27
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Mridul Sen
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I love realtime characters and this piece is really cooool.........
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Old 12-03-2009, 08:28 PM   #28
grassetti
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Rafael Grassetti
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Thanks a lot guys!

digitalinkmind- I used baked max in max with mental ray, no lights, just normal maps and occ channels on.
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Old 12-03-2009, 08:29 PM   #29
Molier
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Andrey Simonenko
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What a nice girl

What a nice girl
 
Old 12-03-2009, 08:55 PM   #30
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Thanks a lot for the help ,Raf! That what i was doing wrongly...now i take a AO using only normal map and without lights and its workin well
 
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