Mechanical Scorpion, Banshee (3D)

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  08 August 2003
Close-up View of the front mechanics and the optical system (viewport Screenshot):

Another one:
  08 August 2003
And the optical system without the shell:

Untextured pre-rendering (smoothed twice)
  08 August 2003
Last but not least a simple metal-shading-test which was the base-material for the scorpionīs shell:

Please feel free to ask if you have any questions!

And yes: I will certainly upload a proper, nice wireframe as soon as possible!

cheers guys!!!
  08 August 2003
@jscheel and fabrizzzio: I take this as a compliment

DaveWilsons work is amazing... heīs a genius.
  08 August 2003
You did an awsome work!

Can you get us some more info on texturing part, Banshee


I send you a PM
  08 August 2003

Didnīt see your post here before so I wrote a PM as well.
Check your mail
  08 August 2003
nice nice nice cool rendering - and ... gimme that metal !!!
Absinthe Studio
  08 August 2003
Hey Banshee,

If ya want i can post the info you sent to me about the texture.
  08 August 2003

maybe shadows could be better, but this is not so important
Regards, Grape
  08 August 2003
Hey! Good news (for me at least..)

I got my new PC today
Itīs a 2.6 Ghz with a Radeon 9800 and 1 GB RAM.
So I have to install everything tonight (and propably tomorrow) and then Iīll render this little guy in High-Res (8000x6000 for print ,just for myself of course, nothing special).

It will be really cool when I donīt have to wait ages after each mouse-klick or command anymore.....


Thanks to all again who wrote something and gave their comments. It was very encouraging!
  08 August 2003
Quote: It will be really cool when I donīt have to wait ages after each mouse-klick or command anymore.....

yepp my system (Athlon 750 mhz + Geforce 2Mx + 384 mbRam) isn't the best anymore, too
  08 August 2003
Oh, I forgot to answer some questions, sorry
I do appreciate your c&cīs and I try to answer all of them, shame on me if I forget someone.

@VizStorm: Yeah, quite bright But that was intended. I even put some rim-lights with a very light, white volume-light behind the model to get these "glowing" edges. I wanted it to be that way to achive this kind of painted, airbrushed look.

@phonic: I havenīt planed to put it into an environment. The reason for this is simple: First of all, I simply wanted to present this model as a stand-alone model without anything around, so the eyes canīt get distracted by "unneccessary" stuff. You know what I mean? My english isnīt the best...
Secondly I personally love this style - just one Object, Character or what ever centered, drawing all the attention on itself (typical: Iīm an advertising-student )
Third: I wanted to have a decent Wallpaper for myself

@robcamp: Yes, 5-6 evenings. When I come home from work I normally relax for about half an hour, call my girlfriend and then start maxing. I need this! Then my head just gets empty again and I can concentrate on sth that I like and donīt have everydays work in my head...
I think I got this done in 5 days because I knew exactly where I was going. I had my reference-photos, I knew how the mechanic had to look like.. The materials were created within 2,3 hours.. so I didnīt lose too much time.
  08 August 2003
Banshee... you're insane!!

that's incredible work.. how'd you get your head round the workings of that lil beasty!

lookin forward to seein it in a proper environment..
  08 August 2003
that is the most detailed scorpion i've seen in my life and coolest. nice
  08 August 2003
oohh weehh

abseluter hammer

hast das ding echt geil hingekriegt . besonders die nahaufnahemen der " augen "
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