Landing, Alessandro Baldasseroni (3D)

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  01 January 2009
the first image is Brutal man, great stuff, the soldier and armor are quite superb as well.
"Keep the Sci-fi alive "
  01 January 2009
Amazing composition, very dynamic. I really like the sense of power that it holds.
  01 January 2009
Such a brilliant and powerful image! The model just looks so bad ass, good job!
  01 January 2009
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  01 January 2009
Thankyou for your reply Alessandro!
Do you think to make a tutorial DVD with Gnomon or someone else, abaut model, texture and final image?

  01 January 2009

First of all, impressive image grats on the work
here it goes
but i dont agree on the idea that people who work in studios like Blur...
and do alot of team work and have conditionds that they have should be on the award list and have that kind of attention.Not becouse i am jelous
(on the other hand who wouldnt be...) either way i think that websites should support younger not established artists who work in their own conditions and develope what they can in order to get some attention to their work
Coz people from Blur, Activision, Massive Black, EA games are doing very well so...
I mean just a thought dont get me wrong i like to see what are those studios making in their free time but dont think here is just the right place (could be wrong thou?)
So this message is more to the administrators but also ppl from Blur

Either way Grate Image
  01 January 2009
Well, thanks for the award , first of all.

xURIELx : I understand your point , really , but maybe you can also watch the entire thing in a different perspective.
You might consider watching at the gallery as a peaceful place where people can take a look , see some nice art and why not...sometime get inspired, no matters who the artist works for, instead of a fierce competition which advantages people already working in the industry.
The reason i say that is because there`s no money involved , just some (unavoidable i think) exposure that , as you rightly say , is not necessary to people already well known and working for cg related companies.
But there`s no limit ,weekly or monthly, ,as far as i can understand, (please correct me if i`m wrong) to the number of displayable artworks , so if something is worth to the displayed (according to the taste of the moderators) sooner or later it will pop up here.
So , in my humble opinion, no locked or "stolen" spots in this gallery , just an high standard , but this at the end of the day is just a benefit for the viewer.
To conclude i can assure you that i`ve received more of these "awards" for artworks not working related than for "team working" or company works, so believe me when i say that it`s still a democratic place which doesn`t discriminate artists.
I wish you all the best.
Lead character artist @ Blur

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Character modeling for production DVD
  01 January 2009

Superb, 5 stars without a doubt and an excellent video aswell
..Give us the tools, and we will create worlds..
  01 January 2009
Good base Modeling, the Flare is a litle bit to strong.
  01 January 2009
Originally Posted by xURIELx: ... i think that websites should support younger not established artists who work in their own conditions and develope what they can in order to get some attention to their work
Coz people from Blur, Activision, Massive Black, EA games are doing very well so...

a website supports every artist equally. It supports everyone by promoting great work and share with the community so everyone can get the benefit from it.

personally humble opinion here: It has nothing to do with whether you are in the industry or not. Whether you are well-known or "unestablished". OUR goal is to achieve great art and that goal belongs to everyone. If a young "artist" wants to get promote, then work hard. The only reason that makes someone wants to make an image should be the desire of showing the beauty of art, not to get promoted. Promotion WILL eventually come when one's skill reaches certain level.

Originally Posted by Sy1ar: I think itís a very good incentive for us Ďaspiring artistsí to see works of a professional standard and even compete against them. It gives me a personal idea of what quality/finish I should be expected to produce. Although I doubt Iíll ever have any personal work that will equal or better images like these (complete beginner); it gives me something to aim and work towards.

I agree with him. I grow up in this place. When I was a student back then, when I didn't work for EA and didn't receive any choice award, I looked upon those works in choice gallery. Those were the standard to me, those means "outstanding" to me. It forces me to look into their work with more than just admire. I studied like a madman just try to be as good as them. 4 years later, here I am.

Sorry Alessandro for turning your thread into a discussion area. Please accept my apology.
  01 January 2009

Amazing textures and materials . 5 stars.
  01 January 2009
Hello Baldasseroni ,

Great work indeed, the composition is very well mastered !

I will not comment xURIELx reply, caus' it has already done here lol
I understand his feeling, but I agree with you Baldasseroni and JackZhang ^^

As you said , getting a picture in the award section depends on 'moderators taste'.

and hey ! Here I agree with them .

Again great job, very intense picture
  01 January 2009

that's alot of choice awards under your belt, your like a 3rd degree black belt of cg awards. kicking serious !@#$%. haayya!
my web page link
  01 January 2009
Wow! Frickin' badass! Nice one Al. Great stuff! Cool character. Gorgeous illustration. Props!
  01 January 2009
Bravo Alessandro, mi piace molto. Modello, posa e resa ,complimenti
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