Captain America, Sven Juhlin (3D)

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  01 January 2009
Captain America, Sven Juhlin (3D)

Title: Captain America
Name: Sven Juhlin
Country: Sweden
Software: Maya, Photoshop, ZBrush

I had the urge for a superhero and tried to find one that had notīt been done to many times. So a decided to go for Captain America. Base mesh made in Maya and the fine details are sculpted in Zbrush. Itīs rendered in Maya Mentalray
::: :::
  01 January 2009
nice capitan object.. & greate texturing\shading\lighting i like it !
  01 January 2009
Great work all around!

Any chance of seeing some wireframe/zbrush renders?
  01 January 2009
Incredible modeling. Low saturation colors fit him well.
  01 January 2009
thats great work dude, i like it, modeling lighting everything. The only thing that is bothering me is the shield. It seems a bit plastic. But thats just my opinion. 5*s

  01 January 2009
Thumbs up

.....the best cap. america i have ever seen!!!
  01 January 2009
flawless !
Matthieu Fiorilli
fStretch for Maya - WWW.CGADDICT.COM
  01 January 2009
the modeling looooks great

i like the shading and rendering
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  01 January 2009
I don't really know much in the way of comics, but I always thought Captain America was a tacky superhero.

You've changed my mind with this image. Incredible work all around.
  01 January 2009
Great work man! i really like the fact that he looks like he doesnīt give a f**k with his cigar! :P

Or maybe it is because heīs so "well hung" hehe

five stars!!
  01 January 2009
I just realised what has been bothing me, his legs are far to short. Look at the size of his boots compared to his calf muscle.
  01 January 2009
great execution on this.
  01 January 2009
really nice work..
i really like it ..a lot of quality ..
5 strs fom me

could you post some wires , unishader render ?
  01 January 2009
ohhh yess superrrrr jobb pls send detail wire etc....
  01 January 2009
Cool Cap

First off Captian America has to be one of my favorite Marvel characters because he embodies the USA. He has that cross between the mainstream and the Ultimate version, the shield looks has a battered up look (maybe one to many hits from the Hulk?) but he has that tough gritty appeal. Want to know is it high or low poly? did you model each link of his scalemail or is that a material?
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