|04 April 2008||#48|
Join Date: Dec 2007
Awesome work !
Hey there, that's some serious cg human over here. I'm impressed by the eyes and the skin shading !
Theres one thing I'd like to know tho. you mentioned you used Maya for rendering with mental ray and used xsi for modeling, but is there a precise reason why you didn't just render ed in xsi ?!.. Because the integration of mental ray is perfect in it and it just popped this question in my head. I guess it might be cause of the hair you combed ans cut in maya, but if theres a precise reason I'd be curious to know !
Anyway, its a great piece you got there !
|04 April 2008||#49|
Join Date: Nov 2004
amazing work! as I expected. I don't think i have to say good luck for your job hunting anymore hehehe. Have fun in with your work and hope to see you again man.
|05 May 2008||#51|
Visual Effects Artist
Join Date: Dec 2005
Hey Max, characters look great!
Hair, textures, modeling all are 10/10!
One thing that did stick out to me, was the lower mid-jaw area. When the animation starts of at a slight profile-3/4 angle of her (she has her mouth slightly open), she looks perfect!
However when she closes her mouth and does a slight head shift (tear rolls down), the jawbone to mid-side chin area looks slightly over-rounded (this it seems is occuring during animation (emotion of holding back her tears), because your model geometry looks fine). (See. Casablanca clip for reference http://www.youtube.com/watch?v=nNMTZMncvQ4)
Sorry for nitpicking
Thank You for resurrecting this classic actress!
Great job overall!
|05 May 2008||#57|
Hosam Uddin ALHAFEZ
Damascus, Syrian Arab Republic
the lips are alittle weak but the env, light, everything is just good..
|Thread Closed share thread|