Konvoi, Xavier Marquis (3D)

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  05 May 2003
Wow lov the style of this image.Well done
 
  05 May 2003
Great works, that make me mad, and i want to do better... But it's not yet ready...
 
  05 May 2003
omg ....
 
  05 May 2003
Wow, that is really excellent work. Man, you nailed it. So very very cool. A 10!
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  05 May 2003
I love the character, and the flying merchant ships. Great composition, too. I guess I'm just a little surprised she has no cleavage(!) Something wrong? Don't like cleavage? What you got against cleavage, man?!? Re-edit the model with large breast and cleavage; high specularity, add some glossyness (mmm yeah). Then it will be complete...



....
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  05 May 2003
Great work! But I think she looks a little too blue in the face pherhaps. When you compare it to the red color in her eyes and on her lips it looks as if her skin is blue, and it's not just the lighting... But maybe it's just me? Anyways, I think the model looks great and the overall feel of the picture is very nice!
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Markus Schille
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  05 May 2003
very cool indeed, good sense of atmosphere!!!
 
  05 May 2003
grrrreat stuff. love the render quality and that ship floating in the background... way to go....
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  05 May 2003
A real work of art!
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  05 May 2003
wow! awesome composition! Very nice lighting and setting!!
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  05 May 2003
lol yeah, i agree with all above

I only can't figure out what the heck is flying in the air
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  05 May 2003
Nice work!!
Is it possible to see the rendering before getting in a 2D program?

I really like the the ways you manage the rain texture!
 
  05 May 2003
amazing

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  05 May 2003
yahooo !!!

superbe la madame !!

allez op, les questions habituelles qui s'imposent lorsque je vois ccela :

combien de polygones pour le perso ?
utilisation de plugin pour les cheveux ou just mappé ?

Et une nouvelle question, comment faire pour bien faire les levres, au niveau de la fonte des textures pour pas qu'il y ait un escalier ?

voila, merci, si c'est possible de voir la map diffuse, ce serait super !!
 
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