Hektor, Marek Denko (3D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 11 November 2007   #61
Beautiful...

I've seen alot of your work over the past few years at college and it has inspired me. Thanks for that. 5* just isn't enough.
__________________
MY BLOG

 
Old 11 November 2007   #62
Great work man

5*
__________________
 
Old 11 November 2007   #63
The train is too smooth, compare with grass and enivorments around! But still good work.

3/4*
 
Old 11 November 2007   #64
impressive! great work, marek
__________________
Henning R. Horstmann Freelance Environment Artist
- available for contract work -
www.envart.com
 
Old 11 November 2007   #65
simple amazing 5*
 
Old 11 November 2007   #66
Perfect job man


5* for me
 
Old 11 November 2007   #67
Nice rendering man.
__________________
Website WWW.MOLSZAK.NL

Myspace www.myspace.com/olszakmike

Sketchbook
 
Old 11 November 2007   #68
It's truly amazing that someone catches those very simple and mundane moments in such insanely beautiful 3d artwork. And you do this in every personal piece. If it was a photo, I'd just look and say 'nice', mostly for photoshop work, but when I know it's 3d, it's whole another dimension of aestetical response, it gives me this thrill going through my body... Unbelievable.

Maybe you'd like to share more data with us, wireframes, polycount, some techniques i.e. for grass, work-hours, etc.
 
Old 11 November 2007   #69
amazing as usual...
great artwork
__________________
jasonlinart.com

 
Old 11 November 2007   #70
Nice work. How did you do all the plants and grass? What was the polycount.Kenny
 
Old 11 November 2007   #71
What did you use for vegetation, facing alpha maps and particle system for spawning? It holds up well and has nice variation to it, just like overgrown wild plants should. Really dig it, would love to know if it's geo, or alpha mapped, somehow I always end up doing all the vegetation for the place I work at, and it caught my eye in your piece, if you don't mind sharing.
__________________








=================================
Available for freelance or local full time work


 
Old 11 November 2007   #72
Originally Posted by drosa: The train is too smooth, compare with grass and enivorments around! But still good work.

3/4*


As any texture/shading artist knows, the properties of metal and paint are very much like that of grass, gravel and soil.
__________________








=================================
Available for freelance or local full time work


 
Old 11 November 2007   #73
Thumbs up

I saw the frontpage mini pic and I knew it was you again! well done.
__________________
______________________________________
______________________________________
don't worry IK Handle this!
 
Old 11 November 2007   #74
oh putain! un Train!!!


m c un fou de la 3D ma parole

niice job dude.
__________________
___El Rafo___
 
Old 11 November 2007   #75
Originally Posted by Kostadamus: What did you use for vegetation, facing alpha maps and particle system for spawning? It holds up well and has nice variation to it, just like overgrown wild plants should. Really dig it, would love to know if it's geo, or alpha mapped, somehow I always end up doing all the vegetation for the place I work at, and it caught my eye in your piece, if you don't mind sharing.


For grass I used several types of grass strands scattered with advanced painter. For bushes I started with onyx tree and then I modified with in a bit noisy stuffs. Plants are hand made from cylinders and scattered nails and spheres and one of them is from xfrog also deformed and modified at the end.











__________________
Marek Denko

Portfolio/homepage
NoEmotion
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 02:33 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.