6 Wheels Vehicle For Desert, Deluxepaint (3D)

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  01 January 2002
6 wheels vehicle for desert

I'm working on new short film, here is a vehicle test animation, Please comments...


Also, now I'm trying to figure out, sand and dust simulation, but I'm still working on particle system in 3dmax, but I did not solve this problem yet. if anyone know dust plugin for max 4.2 please let me know..

Thank you..

  01 January 2002
hey.. cool shit dude... including test anim..=O)
very nice work and style...

though a bit edgy and low poly...
  01 January 2002
Really cool texturing job! Wow Really cool design too!
The only thing that disturb me is the place of the middle tire... it seem it's not in the middle of the vehicule and it's strange
Is adult entertainment killing our children or is killing our children adult entertainment? (M. Manson)
  01 January 2002
aaah yes, the M.J. dancing Mustafa Jackson. :-) He's got a vihicle now, cool. Anyways, the only problem I got with the vihicle is that every wheel to the same rust texture on it and it's very noticable.

Other then that, kick ass.

P.S. Luve your Mustafa Jackson, by the way. My whole family was highly entertained watching him dance. :-)
  01 January 2002
Great design , great modelling , great texturing , marvelous work
I can not wait to see the animation.
I hope we can work together someday
Onur Yeldan @ DreamWorks Animation
  01 January 2002
That's great stuff that is. If I were doing stuff like that I'd give me a job right away.

Which program are you using? And could we see a wireframe please?
  01 January 2002
Excellent work, especially on texturing
I think you should bevel some edges because it's true it looks a bit too low polygons style.

You should give afterburn a try, I think it's avaible for MAX 4.2
  01 January 2002
Thumbs down

wow Excellent work ~~

great texture& lighting& design

  01 January 2002
Thumbs down

Everything is really marvelous
I would like to see the whole animation.
  01 January 2002
Thumbs down

yeah! Really cool, indeed!!

as some people said, you need to bevel some angles... But the textures are great, the only thing is that the material of the wheels looks more like stone than rubber...

keep it up!
For more of my work: http://toce.nokturn.com
  01 January 2002
Great.... excellent like they say in french tassez-vous de d'la, j'arrive!!! (get out of my way i'm coming through!!!) I see only two minor things: the tire texture is stretching a lot near the rim, and try to bevel the edge of the vehicule to get rid of the cg look,

really good work, nice design
  01 January 2002
ultra cool

try with illusion for the dust effect, some post after rendering
cool features are in this little app
other ways are too hard for the cpu i think/like afterburn or pyrocluster/

anyway great model

  01 January 2002
Thanks for all comments,

Bevel problem and wheels texture idea is true, I will be fix that things..

besides, here is my viewport screenshut and my configuration.

software: 3dmax4.2
hardware: AMD Athlon 1.2 - 512 ram - ATI rage pro,
render time: Each render 13 or 20 second, and 3dmax default scanline renderer, no brazil or something like that.

  01 January 2002
first class work man!!!!
the model rocks and the textures are perfect!!!
i really enjoy to look images like that
thank u for posting.
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