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Old 04-25-2003, 09:16 AM   #46
Apt Pupil
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I finally had some time to fine tune her just a bit. She is now less plastic looking, I widened/rounded the hips, added hair to the back of her helmet, added transparency to the hair, removed her hand shield (I needed the polies ), added a bump, glow and transparency map (I don't know if I could do this in a game engine, but I croped my alpha 512 sheet into four 256s ) and I fixed the folds in her pants.

I'll post one last image this weekend to show her with her glows activated along with some special fx Then, I'll see if I can make something for the expose book.





Thanks guys for all the helpfull comments.
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Old 04-25-2003, 10:43 AM   #47
Hellwolve
My Name is Legion
 
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John van den Bos
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Netherlands
 
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Looking good!

I know, it's been said befor, but it's the truth









PS.: I still want her....in a game
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Old 04-26-2003, 02:40 PM   #48
BlackZ
da REAL nub XD
 
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WOW! Very hoh babe. I would love to see her in action
 
Old 04-26-2003, 02:43 PM   #49
Eudaimic
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Michael Heilemann
Level Designer
IO Interactive
KÝbenhavn K, Denmark
 
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She looks really good. I've put her in my inspiration folder.

Only gripe is that she looks a wee bit too angry, but that's more a subjective thing I guess
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Old 04-27-2003, 12:49 AM   #50
Solve
Frequenter
 
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wow!
were those effects done in software, or did you photoshop them in?
 
Old 11-20-2004, 07:13 AM   #51
shadi
3D HERO
 
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SHADI SABBAGH
Creative 2D 3D Designer
Electra Exhibitions
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Wink Future

I see the Future in your work .....
 
Old 01-14-2006, 05:00 PM   #52
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