Princess Dye-ku, Apt Pupil (3D)

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Old 04 April 2003   #46
I finally had some time to fine tune her just a bit. She is now less plastic looking, I widened/rounded the hips, added hair to the back of her helmet, added transparency to the hair, removed her hand shield (I needed the polies ), added a bump, glow and transparency map (I don't know if I could do this in a game engine, but I croped my alpha 512 sheet into four 256s ) and I fixed the folds in her pants.

I'll post one last image this weekend to show her with her glows activated along with some special fx Then, I'll see if I can make something for the expose book.





Thanks guys for all the helpfull comments.
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"There are always two of them, an apprentice . . . and a Mas . . ." Phantom Menace

Fredrik Hultqvist
- Online portfolio: - Magicswithin - <-- Now Under Construction
- My Cgchallenge Gallery: - Apt Pupil -
- Email: - me -
 
Old 04 April 2003   #47
Looking good!

I know, it's been said befor, but it's the truth









PS.: I still want her....in a game
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Old 04 April 2003   #48
WOW! Very hoh babe. I would love to see her in action
 
Old 04 April 2003   #49
She looks really good. I've put her in my inspiration folder.

Only gripe is that she looks a wee bit too angry, but that's more a subjective thing I guess
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Old 04 April 2003   #50
wow!
were those effects done in software, or did you photoshop them in?
 
Old 11 November 2004   #51
Wink Future

I see the Future in your work .....
 
Old 01 January 2006   #52
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