Drones, Squidinc (3D)

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  03 March 2003
Character : Drones



Hi all, my latest image
Modelled, rendered and textured in Cinema 4D

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www.squidinc.co
 
  03 March 2003
wire

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www.squidinc.co
 
  03 March 2003
seriously good stuff.. especially love the eyes. C4D keeps on amazing me lately..

only thing bothering me, is that the guy in the foreground doesnt look very integrated with the rest of the scene, prolly because of the dof. dont know if there is a way to fix that though...
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space where time becomes a loop. where time becomes a loop. where time becomes a loop.
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  03 March 2003
very nice texturing!!
 
  03 March 2003
Very nice as usual Squid, you're my procedurals god
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www.albertoblasi.com | architect & graphic designer
 
  03 March 2003
the image again with adjusted colours and highlights ( not sure whether I prefer this one or not )

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www.squidinc.co
 
  03 March 2003
Somewhat frightning, but they also have a look a kindness in them, or at least curiousity.
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  03 March 2003
awesome as usual squidinc! ur style keeps amazing me, as well as ur superb use of materials!
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  03 March 2003
Great work, nice atmosphere!
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  03 March 2003
first of all: great work

i'd prefer the second version if the background was darker, maybe you could give that a try
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Kai Stavginski

www.Aearon.de

"There's nothing to it but to do it!"
 
  03 March 2003
good light and composition
 
  03 March 2003
yeah, that DOF makes it look like a photo of a character standing in front of a painting.

really nice character design btw.
 
  03 March 2003
naaic, it's just a bit odd they all have the same pose
 
  03 March 2003
Krugar: I know what you mean, it does look a little pasted on, I think its mainly because the far left should probably be in focus as well, I might go back and fix that

joost81: I guess its their rest stance
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www.squidinc.co
 
  03 March 2003
Quote: i'd prefer the second version if the background was darker, maybe you could give that a try

NO WAY, fist! the first one is better!

squid, this is really a nice pic! As I said, IMO the first one seems better, but you can try as fist said...
Also, I like the way the foreground character is integrated in the scene, knowing that the DOF separates him from the bg. I think that was the way intended by you, nope?
The "alien warrior" that's sitted down seems a little strange in its pose and detached from ground (?).
But I love your work! GREAT!
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