The Hunter, Alessandro Baldasseroni (3D)

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Old 03 March 2007   #46
Man I would kill to animate this guy

Flawless job , I cant see a single flaw.
 
Old 03 March 2007   #47
ANG GANDA!!! -(Its beautiful!!! in Tagalog/Filipino).
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3d is cool!!!
 
Old 03 March 2007   #48
Oh my sweetest Lord. This thing here simply takes my breath away. It is a true masterpiece.
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Old 03 March 2007   #49
This is freakin awesome. The details are undescribablé .

10 stars
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Old 03 March 2007   #50
really excellent modeling and the textures are amazing, would love to see more work from you. take care.
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current wip
55 belair

old wip
kleemann cl60
concept car(complete)
demo reel(done)
 
Old 03 March 2007   #51
Thumbs up

Great Work!

Nice model,texture and atmosphere!
 
Old 03 March 2007   #52
This is the Guy to Defend London

Nice Work,

If I were to defend London, I would hope that I look like this guy. Great work and keep up the great character designs. Fantastic or A+++ as they say on E-Bay.
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Corey
San Diego, California
 
Old 03 March 2007   #53
great model and image 5* from me
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Old 03 March 2007   #54
EXCELLENT! That is what i call a model. How many polys are there?

This is without any doubts front page material.

5 stars from me.
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/ Mr. Kim
 
Old 03 March 2007   #55
top shelf work..well done!
 
Old 03 March 2007   #56
Wow.... This went straight into my inspiration folder..I hope to one day be as good as you, and maybe work at blur.
I love the blur style, always so detailed. Pretty much any cool cinematic/game trailer I have seen lately has come from blur.

Anyways keep up the AMAZING work!
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nickanimation.wordpress.com
 
Old 03 March 2007   #57
I love the work. Great Piece.


Can you explain something to me about the business of this type of art work. Do you have to be working for a business to produce this?

Meaning if it's commissioned it's already paid for before it's done and the artist is compensated. What about if you don't belong to one of those companies and you do a concept work that can be used in a game?

How can an artist get compensated, or protect it yet display it? Or market his concept out there among game developer? Obviously this work is going to inspire more work, but at least the artist has been compensated before it is adapted into the mainstream.

My apologies if this isn't the right CGtalk forum to ask this question.
 
Old 03 March 2007   #58
Insanely good, could we see some closeups of the final render, especially the head of the hunter?
 
Old 03 March 2007   #59
Well done...Excellent
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The worst enemy of creativity is monotony
 
Old 03 March 2007   #60
Damn! Always impressive, Alessandro! This one's even better than your last piece. I love it!

Congrats on the frontpage!
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