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Old 03-03-2003, 10:27 PM   #1
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terry stoeger
game guy
Join Date: Apr 2002
Posts: 86

Vehicle/character: snowbike

Hi All

Thought you might like to see some of my latest images.

The snow and ice was done with a beta plug-in called subScatter by Mark Davies(of rayDiffuse fame) as you can see the results are very nice.(please don't bug mark about this)

For you maya users I've also posted a new tutorial on my home page under tips.

rehab is for quiters
Old 03-03-2003, 10:38 PM   #2
Dave Rack
Lead Artist
Criterion Games
Guildford, United Kingdom
Join Date: Feb 2002
Posts: 257
fantastic styling! my personal fav is the first image.. the "action" shot.. you've got a lot of little touches in this that all add up to a really nice image!

are you gonna post any concept work for this? cos i'd love to see your design process for this type of 'bike'
Old 03-03-2003, 10:44 PM   #3
skilled vČ
Skilled In All Ways
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Posts: 68
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wow im likin this great texturing, can we see a wire?......also the concept to great work man i love it
Old 03-03-2003, 11:36 PM   #4
not really here
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Ricardo Cobo Audry
Mexico City, Mexico
Join Date: Jul 2002
Posts: 230
Why isn't this in the front page? And why so little comments?
This is great work, the design is very original and it looks functional. The first image has a very nice porduction design and really looks like a part of a story. The particles look a little bit phony and the splash behind the vehicle looks like a smudge done in photoshop, but it gives the idea.
I love the helmet, very nice.

The second image is OK, but can't compare with the first. The ice looks "painted", like made in another technique than the rest of the picture. The proportions of the girl are a little bit off. The shoulders too wide and the chest... the chest looks weird.

Impressive Industrial Design, congrats.
Old 03-04-2003, 12:00 AM   #5
Join Date: Jan 2003
Posts: 214

Nice work. I love the style!
Old 03-04-2003, 12:33 AM   #6
Join Date: Jul 2002
Posts: 58
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That's really awesome. Wicked one-wheel design. Very cool, pun intended.
Old 03-04-2003, 12:37 AM   #7
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Florent Kristner
CG Generalist
Sartrouville, France
Join Date: Jan 2003
Posts: 211

raaaaah lovely ! cool design ! technicaly, the bike is perfect and the 'how to use' picture gives in a nice ambience. Very nice !
Sadako rides again !
Old 03-04-2003, 12:42 AM   #8
Hey who's the green guy?
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Join Date: Feb 2003
Posts: 140
Very inspiring work my friend.
Old 03-04-2003, 01:07 AM   #9
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Join Date: Nov 2002
Posts: 62
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Cool, very Star Warsy! Really nice work man.
Old 03-04-2003, 01:18 AM   #10
3D RealTime Artist
Join Date: Jan 2003
Posts: 263
wow! dont have much to say except it looks like he would be very sore if he rode that for too long.. his ankles are bent in pretty harshly.. reads kinda funny. but then again hes a cyborg/robot thingy sooooo...
Old 03-04-2003, 01:21 AM   #11
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Toronto, Canada
Join Date: Dec 2002
Posts: 352
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wow! i love the concept! i wonder if anyone has this in mind for a real-life machinery... that would be cool. the snow scene is awesome, and a great atmosphere! 5 stars!
Hot stuff coming through.
Old 03-04-2003, 01:23 AM   #12
Join Date: Feb 2003
Posts: 378
very very cool! awesome model/textures/render!!
Old 03-04-2003, 01:24 AM   #13
My Fault
2D or not 2D
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Brian Nicolucci
Character Animator/TD
The Big Bad/Darkside
Join Date: May 2002
Posts: 1,981
The mono-mobile looks awesome in action. Great design! The girl's proportions seem a bit off though, as coboman mentioned, and her pose is real stiff.

Looks good so far and look forward to seeing more. Any chance you'll be animating it?

Old 03-04-2003, 01:43 AM   #14
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Post Production
Auckland, New Zealand
Join Date: Feb 2003
Posts: 28

Nice work. An american in Utah built a V8 monocycle, grunty thing, he's speed testing it on the Utah Saltplains he recons it can go up to 160 KM/h. Your design look's a lot more impressive than the real thing though. I found the article in FHM (for him magazine) now I can say I read it for the articles.
Old 03-04-2003, 01:47 AM   #15
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I love the idea, very original. It's very well done. Good job.
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