CGTalk > Gallery > CG Awards
Login register
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 02-13-2003, 07:50 PM   #61
Nikos
Crazy Swede
 
Nikos's Avatar
Nikos Gatos
Cinesite (Europe)
London, United Kingdom
 
Join Date: Jul 2002
Posts: 120

Rendertime: Don't ask
Rendered in several passes. Background, Car, Reflections and Window. The background was rendered with MonteCarlo 15x5, and the Car wouldn't even render a pixel unless I turned down the settings to 6x2...

Although I love LightWave, the current implementation of the radiosity engine is dead slow if you want to have bounced colours in your image. :thumbsdow
__________________
Nikos Gatos
http://www.nikosgatos.com
 
Old 02-13-2003, 08:39 PM   #62
Duffman
Local Distributor
 
Duffman's Avatar
 
Join Date: Jan 2003
Posts: 133
Beautiful work, but what bugs me is why a mint condition classic car like that would be sitting on a muddy road in the woods somewhere. Not only that, but without a single spot of mud on it, even on the wheels.

On the CG side though, this is very damn freakin impressive! I seriously thought you composited the car into a pic, the only thing that made me think otherwise was the tire tracks in the mud... really cool work, congrats!
 
Old 02-13-2003, 09:10 PM   #63
BrainFaucet
Quiet until poked.
 
BrainFaucet's Avatar
FX Artist
 
Join Date: Mar 2002
Posts: 228
Send a message via ICQ to BrainFaucet Send a message via AIM to BrainFaucet Send a message via Yahoo to BrainFaucet
Oh dear... I've gotta go change my pants after seeing this one.

Excellent work!
__________________
-Derick Dressel
( BrainFaucet.com )
 
Old 02-13-2003, 09:17 PM   #64
Eman597
Frequenter
 
Eman597's Avatar
Elliot
Student
USA
 
Join Date: Dec 2002
Posts: 275
nice license plate, lol
 
Old 02-13-2003, 10:49 PM   #65
S3D
Veteran
 
S3D's Avatar
 
Join Date: Sep 2002
Posts: 85
Holy Moly Moly, ok one more Moly, damn, make that a thousand Molies


I bow to the auto master
 
Old 02-13-2003, 11:36 PM   #66
policarpo
Duchampian Fanatic
 
policarpo's Avatar
visual designer
 
Join Date: Dec 2001
Posts: 3,609
really awesome work Nikos. what speed machine are you rendering on?
 
Old 02-13-2003, 11:41 PM   #67
Nikos
Crazy Swede
 
Nikos's Avatar
Nikos Gatos
Cinesite (Europe)
London, United Kingdom
 
Join Date: Jul 2002
Posts: 120

Well, for this image I would have needed a renderfarm...

But, as I worked on it from home, I had to render it on my Dual Athlon MP 1900+ with 2 GB RAM. The scene had almost 4 million polygons but I managed to keep it in RAM.
__________________
Nikos Gatos
http://www.nikosgatos.com
 
Old 02-14-2003, 12:15 AM   #68
Spozzfreund
highdef dreamer
 
Spozzfreund's Avatar
 
Join Date: Jul 2002
Posts: 77
Great!
 
Old 02-14-2003, 12:40 AM   #69
Jason-Kane
Frequenter
Jason Kane
Character Modeler, Digital lighting TD, and Set Dresser
United States
 
Join Date: Mar 2002
Posts: 99
Send a message via AIM to Jason-Kane Send a message via Yahoo to Jason-Kane
Did anyone ask about the headlights?

Am am curious how you went about making them look so realistic?
I learned in a math class once that the inside of a headlight is hyperbolic as to reflect all the rays off the bulb in a straight focus.

How did you model the headlight glass???
__________________
Jason Kane
www.KaneCG.com
 
Old 02-14-2003, 12:51 AM   #70
Nikos
Crazy Swede
 
Nikos's Avatar
Nikos Gatos
Cinesite (Europe)
London, United Kingdom
 
Join Date: Jul 2002
Posts: 120

Well, it was no rocket science really...
I modelled the inside of the headlights, added a wee lightbulb (which you cannot see due to the refraction)... The inside surface was 45% reflective and 100% on the glancing angle...

Then I made a double sided glass but couldn't be bothered with a refraction/air surface. So I just added 1.3 refraction to it. The pattern on the glass was a bump map on the outside and geometry in the middle.
__________________
Nikos Gatos
http://www.nikosgatos.com
 
Old 02-14-2003, 01:08 AM   #71
Maven
Photometric Smith
 
Maven's Avatar
portfolio
Christopher Leone
Lead Design Visualization Specialist
Parsons Brinckerhoff
Boston, USA
 
Join Date: Jan 2002
Posts: 1,494
Excellent
__________________
.
~MvN
~My opinions do not represent those of my employer~


 
Old 02-14-2003, 01:57 AM   #72
santiago
NEO... THIS IS LOCO !!
 
santiago's Avatar
portfolio
Santiago Diaz
3D Modeler/Detailer
Surrey, Canada
 
Join Date: Jul 2002
Posts: 657
Send a message via MSN to santiago
You know, the composition is very good too!
I just wanted to point this out: At first, although my eyes first were drawn to the seats, and the tires also have a certain specularity than dosen't perfectly belong to that lighting scheme...
I never looked at the trees behind.
The ground also shows nice texturing.
I really like this image.

You demonstrate knowledge of texturing, yet the car itself doesn't make much use of it, and still achieves very high realism.
I think you have a very strong grasp of light/object interaction.
That isn't easily learned.
The lighting may be improved, I can understand that render time influenced your decisions when deciding how to light the scene.

Very fancy indeed, this impresses me much more than previous modern models of cars in 3D. I think thsi shows a lot of balance in know-how.
I really encourage you to fine tune the lighting a bit, and perhaps work a little more on the shadows. The shadows on the bottom could be slightly stronger, the windshield seems to be pefectly flat... and although this may exist in the real world, it would be intersting to add a fes more touches of imperfection. But very subtle touches... because, the rendered image looks awesome already

once again, congratulations!
Another angle would be really to look at.
__________________
unity always

Check out the Latinamerican Thread
 
Old 02-14-2003, 02:34 AM   #73
viper11885
Veteran
 
Join Date: Nov 2002
Posts: 73
that is truely a beautiful piece of artwork there!!!

i would be happy if i could model half as good as u

love the entire image, it totally looks like a real photograph...

congrats on such an awesome image!
 
Old 02-14-2003, 02:46 AM   #74
PureFire
-S C R E A M-
 
PureFire's Avatar
portfolio
 
Join Date: Aug 2002
Posts: 532
If you didnt say it was CG I dont think anyone would be the wiser...beautiful
__________________
Under A Pale Grey Sky We Shall Arise
 
Old 02-14-2003, 04:19 AM   #75
cityhunter
the auctioneer
 
cityhunter's Avatar
portfolio
Ka Wai Tse
3D Artist
SLC, USA
 
Join Date: Feb 2003
Posts: 207
damnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn. That's good stuff.
__________________
College! That's crazy talk son...
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:24 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.