White Teeth, Jonathan Simard (3D)

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Old 08 August 2006   #61
His face expression is just perfect for effective lawyer. Each one should look just like "IT"? It's a new challenge for future pro profession profiled plastic medicine.***** Patent it. It can be trendy outlook some day.
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Old 08 August 2006   #62
Talking

very very good!! I love this graphism
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Old 08 August 2006   #63
What an extreme fierce grin Thumbs up!
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Old 08 August 2006   #64
devilsh but greattttttttttttt
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Old 08 August 2006   #65
Thumbs up Reminds me of a jack in the box.

Good colors and composition. A more reflective over the top shader on the teeth could be good trick.

Good work!
Damien Thaller
 
Old 08 August 2006   #66
it is good !

i like it ,i want to know that how to make ? my msn: mzhang75@hotmail.com

thanks for you !
 
Old 08 August 2006   #67
What we see in the picture is more than a simbol is what we feel,and that its brilliant! Very good job 5*!
 
Old 08 August 2006   #68
I like this picture !!The most important reason is that you render it with Mental Ray!!
 
Old 08 August 2006   #69
what that under the person
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Old 08 August 2006   #70
i like it! great work...gratzzzzzzz
 
Old 08 August 2006   #71
I love the grin on his face...& the big teeth really adds to the character's personality
 
Old 08 August 2006   #72
Smile Beeaauuuutiful~!! You are very skilled

Beeaauuuutiful~!! You are very skilled
 
Old 08 August 2006   #73
Lightbulb Excellent, excellent art.

I completely disagree with earlier comments about increasing the brightness and that the octopus bit is lost.
I think the octopus part is not prevalent because the teeth seem to be the focus of the image (hence the title).
The lighting, render, and complete look and feel are great.

You inspire me.
 
Old 08 August 2006   #74
ŧhx everyone. I just cant beleive so much reply and positive feedback.


OliverSeal: That exactly what I think too, and its also a composition thing, because I dont let the eye going out the picture.

fiveday: there will be a tutorial soon.

I'm working on two picture right now, I hope to finish the first one soon and for the second I would like to experiment Mudbox, Cant wait for that software.
 
Old 08 August 2006   #75
Originally Posted by Pikmin: there will be a tutorial soon.


I'd like to cash in on that tutorial. I'm interested in how you created such details as the varying suction cups on the tenticles: if it was done by hand or if you used a special array tool, etc.
But mostly, I want to see your light set-up.

Quote: ...I would like to experiment Mudbox, Cant wait for that software.


I know it looks like it would make said organic modeling and detail a lot more fun (if not easier). The "tangent" symmetry alone is pretty amazing.
 
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