Yacht, Sidewing (3D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  11 November 2002
holy crap.. i thought some person posted a real picture in the first pic

i was like "wtf is the guy thinking?"

anyways, that work is beautiful... really cool and realistic

damn, u should do a tutorial
  11 November 2002
Ok, all my complements were stated when you posted the first time, so this time I'll just skip them...

Always talking about the ship itself, assuming you're resriously aiming for photoreal, I'm affraid you're still off. It still seems a bit overlit, and the shaded area seems underlit (and I don't think I'm affected by lack of fine detail when I say this). IMO of course...

What is this shot meant for? Maybe you've pushed it as far as it needs to go...?

The avalanche has already started.
It's too late for the pebbles to vote.
  11 November 2002
Off to the front page with you. I clicked on the thumbnail thinking "no way... there's just no way." The first image is definitely more photoreal IMO (though less so than just that thumbnail!) Agree about the landmass in the back, though it looks quite good as well. But you might want to just lose it and have nice water only. No reason to add extraneous stuff to detract from the high quality of the most important part of the image, again very much IMO. I am sincerely looking forward to the animation and to your next project!
  11 November 2002
How was the water itself made? I think the most noticeable CG artifacts here are where the boat meets the water. To me it looks like a real boat substituted for a very nice CG boat in a photograph in Photoshop. I'm not saying it's bad or anything, it would be a great compositing job.

[edit] After reading the original thread I think I'm wrong but it's good if John explains his method anyway.
  11 November 2002
i love the wake how does it animated ?? any chance of seeing the animation ?
  11 November 2002
I would tweak the DOF a little bit, because even though the last picture you posted looks danm near real, i think the dof makes it look more like its minature.
  11 November 2002
I didn't composit anything... I used LW for both the yacht and water. I used the plugin Hypersmooth to get a nice reflection and and bump-map going. The scuds are made of 2 handdrawn images that are slowly changing from one to the other with a crumple through it. Then I rendered them in LW (camera perpendicular with Alpha channel) as well and saved 10 sec. of animation out that is used as image sequence. The these were used in both color, luminosity and dsplacement.

I totally agree with everyone about the second image. It looks so small to me too... Will make a buoy (thanks for the spelling )

There is a compressed version of the first animation on our site. That one is made for a tradeshow (Quantum Controls Inc. for whom I do Indep. Contractors work).
I will post tomorrow a short few sec. of the new animation.

Thanks all for your nice remarks! I will work on the flaws.

This image is without the background and without buoy... Will make one tomorrow...


  11 November 2002
Looks great! Way to go. Maybe sme cloud reflections? Not alot, but something sublte so the water in the back isnt the same color.
  11 November 2002
Totallu kicks butt... That's absolutely real...as real as it can be

Make a few dolphins jumping next to the boat...the have a tendency to do that

The last image looks better, cause you ain't got any land in there...keep on modleing...this is awesome

Did you make the water aswell?
Nuke comper at The Mill, London
  11 November 2002
Excellent work... the removal of the land mass behind it helps a lot.

I would suggest giving the hull a higher specular value. These craft are made of fibreglass... then clear coated to the max, making the highlights more intense.

The clouds idea above ain't bad either.

It's a superb model, and it's very close to believable for me.

Of course, I could be completely off my rocker.
  11 November 2002

I can't even find the words to describe how AWESOME that work is. Exept for the distant hill. Looks a bit off.

Robert Padbury

ACM | SIGGRAPH Student Chapter of The Art Institute of California - San Francisco

Personal Website
  11 November 2002
Holy Yact on the water Batman!!!!

I too thought that was a real pic!! Kudos!!!!
*My opinions do not represent those of my employer...Well Sometimes they do.

  11 November 2002
Incredible! I've seen this before, but this version is way better, I'm visually pleased, you captured the true essence of the waves and such... commendable job

You have recieved the CGtalk choice award. Please feel free to display this image anywhere you like! Congrats again, extremely well done

P.S. if you need a different background, please send me a PM with the RGB values.

  11 November 2002
Great work! However, I think I have figured out what was nagging me about the pics:

1. Caustics. The ocean should cast some caustics on the boat.
2. The shadows on the water waves dont match that on the boat.

And, like others have mentioned, the specular highlights and reflections could be boosted a bit.....

Actually, a diffuse/specular/glossines texture on varios parts of the surface might help and some brdf on the main hull.....

Oh and the hull should also be somewhat reflective, right now it seems too flat matte....

Just my .02 cents, for what its worth.....

Still its a great piece!!!
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:56 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.