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Old 11-12-2002, 06:02 AM   #16
ME3D
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Garry Lewis
Art director
Meggit Defense Systems FATS/Caswell
Atlanta, United States
 
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Great look

Max huh? Cool!
I'll check back. Hope to see more of this in the future.
- ME3D
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Old 11-12-2002, 06:18 AM   #17
Wavesphere
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Lane Fox
modeler
USA
 
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How do you do that lighting? I haven't been able to figure out how to get that kind of fuzzy contrasting reflective look in there. Very nice pic man, can't wait to see more
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Old 11-12-2002, 06:37 AM   #18
Heber
is a Cylon!
 
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Heber Alvarado
Senior Character Artist
Microsoft
Canada
 
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oooh great character man...i wish i could come up with sumtin like that...the style looks alot like wiro's , great work man..
lets see some more pics and wires !
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Old 11-12-2002, 06:59 AM   #19
tariel
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Max Dolgobrod
Helsinki, Finland
 
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Awesome! I looove it ! Great colors, composition and the rednering! Congratulations !
 
Old 11-12-2002, 07:02 AM   #20
JohnD
Bada-Bing
 
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Graphic Artist/Animator
 
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Awesome character and texture job. What exactly is he being used for?
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Old 11-12-2002, 08:40 AM   #21
ilasolomon
The Antediluvian [Bird]
 
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ila solomon
CG Supervisor
Sinking Ship Entertainment
Toronto, Canada
 
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Very brilliant Idea/artwork!
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Old 11-12-2002, 09:22 AM   #22
Jhonus
krugar muff
 
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Jamie C
Game Artist
New Zealand
 
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Hi Viollus.

No crits. Looks awesome.
 
Old 11-12-2002, 10:49 AM   #23
Viollus
WE ARE BORG...
 
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Marcin Skrzypczak
student
Poland
 
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HI everyone!

Hasch2o:
I wanted to avoid overloading scene with effects, i wanted it to ba as simple as possible, but as you can se I enlighted a whole robot a bit

De-Cypher:
THX

De-Cypher:
Generally it's GI with two area lights, one from back and one (wery weak) from right.

rayfusion:
http://www.cgtalk.com/showthread.php?s=&threadid=27300 <- WPI pictures and wireframe, more promo pics soon

JohnD:
The character is made for "Project KILOBYTE", go to http://www.kilobyte.republika.pl for details, you mey finf something interesting for you (I HOPE!

Everyone: Thx for your comments, I'm happy that you like my work
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Old 11-12-2002, 05:33 PM   #24
The-Buzz
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Baptiste Mazet
3D Artist
Paris, France
 
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I like your lighting
I want to see some more pics from your work!!

Good continuation
 
Old 11-12-2002, 05:52 PM   #25
RockinAkin
DivideByZero
 
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Akin Bilgic
Modeler / Generalist TD
USA
 
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Looks great.
Very nice modeling and lighting.

Only thing I could suggest is to chamfer down the edges on those boxes just a tiny bit... other than that, Great!

-DivideByZero-
 
Old 11-13-2002, 07:45 AM   #26
antonio_ns
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Game Artist - Cryptic Studios
 
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Very Nice!

Hey nice work! I was wondering if you could tell us all how you got the nice soft glowing edges in your render. I use Brazil also, but I can't seem to get that effect. Keep it up!
 
Old 11-13-2002, 10:07 AM   #27
Qsilver
New Member
 
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Nice

Hi ,

its really nice Brazil render..... i wonder whats the render time and settings for this nice render.

regards,
Qsilver
 
Old 11-13-2002, 10:20 AM   #28
Emiliano
Frequenter
 
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Emiliano Stefanach
Animation Director
La Barra, Uruguay
 
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Cool, very good, I like it.
seems funny too.

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Old 11-13-2002, 11:05 PM   #29
Viollus
WE ARE BORG...
 
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Marcin Skrzypczak
student
Poland
 
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antonio_ns:
This is just glow efect from max's videopost.

Qsilver:
Render time: about 7 minutes (no backbround, rendered separatly)

-Brazil settings:

-Image sampling Controls (P3) -

min samples 1
max samples 2
jitter samples 0,7

-Global Ilumination-

Shade rate - min: -3, max: 0
Sampling control - viev rate: 10, bounce: 1

rest of settings is defoult.

GRITZ!
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Old 11-14-2002, 02:18 AM   #30
ratbaggy
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Paul Ducco
Designer/Thinker
Australia
 
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great work. very playful.

 
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