Living Room, David Senz (3D)

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Old 03 March 2006   #31
Great work!!
to get rid of the floating objects, you can put an IES light in the two light with sharp shadows above the table IMHO.
Old 03 March 2006   #32
Superb. Great. If the promotors don't like it, they should sollicitate for another job.
Old 03 March 2006   #33
oh man its fantastic

fabulous lighting and rendering
i just wonder why the brown cloth on the couch si too smooth.

again your a master
Old 03 March 2006   #34
bravo!!! I like the reflections most and the mood.

Old 03 March 2006   #35
very nice rendering

My portfolio:

Old 09 September 2006   #36
Great job, very nice
| Foundry Nuke | | Eyeon Fusion | Apple Shake | | NewTek Lightwave | | Sidefx Houdini |

Old 10 October 2006   #37
+ satan mode +
Old 10 October 2006   #38
Old 01 January 2007   #39

I like this. The actual architecture itself is great. The reflection in the glass is very well done and is my favorite part. I think more modern furniture really could have helped this image though. The country vibe kinda clashes with the room itself and country doesn't really work with bamboo silverware and fondue dinner ware. However, the actual modeling and rendering of it is great. Job well done.
Old 07 July 2007   #40
How did you make the glass texture for the doors separating the rooms?
Old 06 June 2008   #41

感觉很一般 。。
Old 06 June 2008   #42
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