Character - InaŽ, Olivier Ponsonnet (3D)

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Old 07 July 2005   #31
Fantastic work reiv , please can you show us your wire mesh.
Old 07 July 2005   #32
5 stars!! one of the best renders ive seen lately.
"los animadores son actores que actuan un cuadro a la vez"
Old 07 July 2005   #33
When I look at this image, I really don't think about the way with she would have been created but I think of the aesthetic and lifelike quality it has.

Wonderful. No critics...Just 5 stars

Plz share some insight into making of it if you can or we'll read about it at cgnetworks.
Old 07 July 2005   #34
absolutely amazing work, 5 stars from me
can you please share a wireframe ?
Old 07 July 2005   #35
amazing work!

her upper lip seems a little oversized, i may be wrong though.. just my opinion
Old 07 July 2005   #36
beautiful image and colours! Great job on the texturing and shaders.

The only thing that I can think of, is the upper lip, it sort of hangs down towards the corners of the mouth. And like someone else said, the necklace distracts a little, maybe desaturate it a little.

Expressive eyes!

Old 07 July 2005   #37


Very impressive work! I like everything about it!
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Old 07 July 2005   #38
wow great it look fantastic \can u show wires and shader hints please....

5 stars from me great man you are the lord of beauty

Old 07 July 2005   #39
Thumbs up

Amazing color concepts..I loved ur M&S entry too...U have a great sense of expression.

Wish I could see the wireframe to this beautiful face
Old 07 July 2005   #40
Thumbs up Emirastudios

hi !! this charcter is gorgious in every thing , modeling texturing lighting etc,
plz would you post a tutorial for detailed steps of its modeling as I'm interested in human modeling and did some of my own but not with this level of detail and it will be appreciated a lot.
Also I would like to know the best way to model with edge looping.

Keep on in this excelent modeling.
Old 07 July 2005   #41
Thumbs up

It's simply amazing, i really really like it! Great job! I'd also love to get to look at the wireframe.
Old 07 July 2005   #42
Thanks guys for your comments
About the eys there's nothing special, skin is more reflective around the eyes maybe thats the key. I think this is also why th skin looks quite good : it is reflective, I reflects its environement which is a white backgroud plus one white big box (self-illuminated and its diffuse color is a pure white texture with its output multiplier set to 3).
I use the mental ray fast skin shader here. I've got 3 maps my diffuse color in the overall diffuse coloration slot, my specular map in the overall spec weight and in reflection weight, and my bump map plugged into the bump slot.
All the maps are hand painted I don't use clone tools or stuffs like that.
And indeed my website is but it's not really up to date
Thanks again guys,

Here is the wire :
Old 07 July 2005   #43
wahh, celle lŗ, c'est ta plus belle

Congrats for this one ^^, and thanks for the wire, i'll put it with jade's one ^^
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Old 07 July 2005   #44
2 front views??!! please put another one
really amazing work!

Old 07 July 2005   #45
Simply awesome! Very realistic
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