CGTalk > Gallery > CG Awards
Login register
Thread Closed share thread « Previous Thread | Next Thread »
Thread Tools Search this Thread Display Modes
Old 01-01-2005, 11:38 PM   #46
north fanatic
smooth's Avatar
Lirak Mulliqi
Prishtina, Albania
Join Date: Jun 2004
Posts: 363
Send a message via MSN to smooth
it looks wierd, lol just kidding
seriously it looks gorgeous
Old 01-01-2005, 11:39 PM   #47
Custom User Title
TheBloodyAlien's Avatar
Agostino Priarolo
graphic designer
Venice, Italy
Join Date: Oct 2004
Posts: 587
Great texturing. Great rendering.


By the way, the octopus picture is better, in my opinion.


All work and no play makes Jack a dull boy.[color=Silver]
Old 01-02-2005, 12:14 AM   #48
Lord of the posts
Join Date: May 2003
Posts: 1,157
Those are some awesome details!!!

Old 01-02-2005, 12:33 AM   #49
In awe of everyone
KnickKnack's Avatar
Peter Roe
Technical Director Shading
Join Date: Jan 2003
Posts: 214
I'd have to disagree with you ago-stino; while I really like the octopus image, I think the crab composite is that little bit more realistic, it just 'sits' in the image better. Also, and this is such a small thing, theres something a little wierd about the octopus reflection in the marble; looks too Photoshopped (could it be that it has a LDR reflection rather than a HDR reflection? Do you know what I mean?)

Great work to the whole team at Seagulls Fly, you guys should be really chuffed with yourselves
Old 01-02-2005, 12:40 AM   #50
sleeping is important
Avijit Paul
student again =)
Join Date: Jun 2003
Posts: 103
just curious

I was just curious, did you put all the lights urself or you have used GI and Final Gather (or radiosity, i dint use max for way too long) with HDRI ?
The picture is absolutely nice, may be you shuold write a tutorial on it. But i was just curious about the HDRI as you are using photographs, using HDRI would make life easier a lot of times.
Anyway, want to know your lighting and rendering setttings too. hehe. thx
Old 01-02-2005, 01:04 AM   #51
Polygon Wrestler
Zardoz's Avatar
Luís Lopes
Join Date: Jul 2002
Posts: 406
Very, very good. Amazing work. You should write an article explaining how you did the lighting of this scene.

Bom trabalho, pessoal. Parabéns! Bom 2005 para vocês aí do outro lado do atlântico.
I don't know why I did it, I don't know why I enjoyed it, and I don't know why I'll do it again. - Bart Simpson
::My Portfolio::
Old 01-02-2005, 01:17 AM   #52
New Member
Mohamed Hashi
Join Date: Dec 2004
Posts: 13
Send a message via MSN to mohamed__

just amazing... beautiful shading and lighting
Old 01-02-2005, 01:30 AM   #53
rony's Avatar
Rony Edde
Effects TD
The Orphanage VFX
Join Date: Mar 2003
Posts: 49
very nice indeed. the only thing bothering me though is the lighting. The lighting is very good but the crab looks like it's a different layer. Especially the front claw. the top of the front claw becomes dark, which doesn't make any sense considering the light is sitting right on top of it. The bottom of the claw seems to have no shadows and is brighter than the top. Another thing is the depth. the crab needs to be a lot more illuminated in the back, considering the back room is more illuminated than the actual front room.

Other than that, it's a really wonderful piece.
Old 01-02-2005, 01:57 AM   #54
The juggernaut
murnau's Avatar
Matteo Sala
character/environment artist
Academy of Art
Join Date: Sep 2003
Posts: 340
HEIII you have reach the perfection! congratulation

--Saint Seiya (WIP)--

HCM #27

Old 01-02-2005, 02:04 AM   #55
New Member
Humberto Ferreira
Brainstorm VizDesign
Curitiba (CWB), Brazil
Join Date: Feb 2004
Posts: 7
Send a message via MSN to HAWF
Nice work guys!

Old 01-02-2005, 02:30 AM   #56
Troy McClure
You might remember me...
Troy McClure's Avatar
Rosario Leonardi
Pieve a nievole, Italy
Join Date: Jun 2004
Posts: 134
Send a message via Yahoo to Troy McClure
No critic
There are 10 kinds of people in the world: Those who understand binary and those who don't.
Old 01-02-2005, 02:35 AM   #57
Fernando Reule
Join Date: Sep 2002
Posts: 14


Hey...happy new year!!

I'm quite astonished with so much replies and comments! Thanks a lot!! As Cadinho said, we're flattered about all the views and comments. Thanks also for the front page (valeu Antropus, tu é O cara...e não por isso! )

About the lighting, shading and rendering...

I've rendered with brazil rs, using only the skylight for shadows. No radiosity or light bouncing. No HDRI also. I've positioned planes with self-illumination materials on specific places to make the highlights where I wanted them. The textures we're blended between illustration and photos. Yes, there is SubSurface scattering, but very little, because the crab should look big. No displacement, only bump.
As I was rendering it for high-res-CMYK image (6K pixels wide), I rendered parts of the crab separatedly, and diffuse and reflection on individual layers, so I could control it's intensity on photoshop (I'll put these images, with the lights also).

Well, I'll put textures maps, wires and more details about the production on monday, when I return to Seagulls.

I agree about some lightning 'poetic licensing', but the Crab is the main thing on the image, and the claw is the main thing on the crab, so we had to make it look cool and jumping out the scene. I'll make a bit of an explanation of the lights on monday.

About the octopus...Platinum made such a 'favor' making it so damn good, so we had to make the crab worth some place on the ad campaign! )
The 'Lobster' was also made by platinum, but it wasn't 3D, only photo composition.

Once again, thank you guys very much! More images to come...

Best regards to you all!!

Fernando Reule
Seagulls Fly
Old 01-02-2005, 02:42 AM   #58
Painter of Light
TedTerranova's Avatar
Ted Terranova
Video Game Artist
Digital Embryo Games
Join Date: Mar 2002
Posts: 338

Pretty cool, but I agree with Rony. The lighting does seem off a bit. The crab just doesn't seem to sit in the scene convincingly. Looking at the shadows under the table and other furniture, I think that there should be just as dark a shadow under the claw. Also that the side of the claw that is facing the viewer should not be so illuminated but in shadow. The current lighting makes the crab look too flat. It's a nice image, but with a little more lighting work it could look much cooler. Nice work.

Old 01-02-2005, 02:45 AM   #59
Blessed of God
WanielJorge's Avatar
Waniel Jorge Silva
Artist 3D Generalist
São Luís, Brazil
Join Date: Jul 2003
Posts: 259
Send a message via MSN to WanielJorge
Fantastic the details, congratulations teacher.
Old 01-02-2005, 02:46 AM   #60
Mago Effects Mago_dg
Mago Effects
Belém, Brazil
Join Date: Sep 2004
Posts: 22
Send a message via MSN to magodg
Thumbs up Congratulations.... Brazucas

Very good. A work that it does not deserve you criticize, only
Klebson Carneiro
Designer 3D
Belém - Pará - Brasil
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 03:13 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.