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Old 10-10-2004, 05:21 PM   #31
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Andrea Ontaneda
Tanuki CG
Quito, Ecuador
Join Date: Oct 2004
Posts: 383
above discovery channel material.... exellent work.
waiting to see some animations
Andrew "theSuit"
Old 10-10-2004, 06:09 PM   #32
Flying Dutchman
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Ronnie Olsthoorn
Lead Artist
Join Date: Jan 2002
Posts: 1,414

Nice rigging! Can't wait to see her (him?) walk
Old 10-10-2004, 08:32 PM   #33
Tony Coleman
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Tony Coleman
Ideas Unlimited
Nottingham, United Kingdom
Join Date: Apr 2004
Posts: 44
Thumbs up

Just been brousing and wow! What a model and the textures well wow! Soon to be in Expose 3 I believe
Old 10-10-2004, 08:38 PM   #34
Next stop Willoughby.
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Robert Bovasso
graphic artist
Somewhere in the swamps of Jersey, USA
Join Date: Jan 2003
Posts: 2,750
Thanks for all the insight, Adrian. I always appreciate it when someone is willing to share their methods.

I don't use Max, but it's very interesting to see your set up. At this point, similar things can be done in most apps. With the exception of the ACT portion.

Yeah, I'm thinking of the most cost effective and render effective method for doing trees, bushes, etc.

I was thinking of purchasing some stuff here:
Enjoy every sandwich. Warren Zevon
Old 10-11-2004, 06:08 AM   #35
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pdobq pdobq
New Zealand
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good work!
Old 10-11-2004, 06:28 AM   #36
Shuwan Mok
Join Date: May 2003
Posts: 65
awesome^_^. Love the dinosaur. I'm blown off.The texture look really beautiful...except the mouth part which look a little bit dry.
Old 10-11-2004, 08:01 AM   #37
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Artur Brzuza
Portland, USA
Join Date: May 2003
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looks great, don't see why this wasn't plugged, you have a great model and from the looks of it a great rig setup aswell. I can see what other are saying about the mouth but its only minor.
Old 10-12-2004, 02:26 AM   #38
concept / matte
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Join Date: Mar 2002
Posts: 1,322
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great job, I'm workjing on a dino myself (triceratops). your looks great. wow those max bones are wild, definatly not your run of the mill bones display.

can wait to see the animation.
Old 10-12-2004, 02:34 AM   #39
Character Modeller
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Jojin Kang
Graphic Artist/Designer/Illustrator
Fairfax Media Publications Pty Ltd
Sydney, Australia
Join Date: Sep 2002
Posts: 519
Great stuff! looks like you'll have fun animating that monster.. Been meaning to get round to rigging my models... hope its not too hard a learning curve.
Old 10-12-2004, 02:51 AM   #40
Stealthy Tea Monkey
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Martin Brennand
VFX Artist
Melbourne, Australia
Join Date: Jun 2002
Posts: 13,756
Spectacular placing into the environment. The rig you have set up looks exceptionally well thought out (and not too complex!)

Since you're breaking it down for us, can we see your texture set up as well?
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Old 10-12-2004, 02:55 AM   #41
Evan Mackenzie
3D artist
Melbourne, Australia
Join Date: Jan 2002
Posts: 216
Adrian, Nice work! Would have to be the nicest dinosaur I've seen in some time
Old 10-12-2004, 03:21 AM   #42
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Fibre Optix
Trillium Dealer
Delta Prime Jupiter Outpost
Join Date: Oct 2004
Posts: 170

I'm working on a T-Rex my self for the past couple of weeks ... after I saw this I deleted my file because it was pathetic in comparison.

How the hell did you do the texturing on it? I'm finding it impossible.

Old 10-12-2004, 03:28 AM   #43
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jawahar deep singh
Surfacing Artist
Starz Animation
downtown, toronto, Canada
Join Date: Sep 2003
Posts: 1,581
incredible work ,much respect
Old 10-12-2004, 03:58 AM   #44
Posts: n/a
nice work, i am particularly interested in the working on the rig, can we see some movement tests of the skining , rigs....and maybe later on some texture maps

sweet work. I love dinosaurs myself, one of these days i`ll do a model too, looks at such work with wireframes and rigs - really amazingi inspiration....please show us some more behind the scenes and making stuff
Old 10-12-2004, 04:45 AM   #45
Atom Rend
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Posts: 21
Holy crap that is impressive!!!

I cannot find anything wrong with it. The model looks flawless. I absolutely love the texturing. The scene is perfect.

I don't see how anyone can have any criticism of it. All my compliments to you.
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