Alienware Winner, Jari Saarinen (3D)

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  09 September 2004
Alienware Winner, Jari Saarinen (3D)

Title: Alienware Winner
Name: Jari Saarinen
Software: 3ds max, Brazil r/s, mental ray, Photoshop, Rhino

This image was entered for the Alienware Challenge. You can see the full entry here.
  09 September 2004
how miracle it is !how do you great the cloud?
  09 September 2004
i wonder

how did you render this

  09 September 2004
thats great. I didnt realy folow the alien ware chalenge but i have to say this is awsome. SO much detail. Realy cool. How did you do it or maybe i should go look at the wips. Either way amazing. wtg.
see my machineflesh entry
  09 September 2004
life on the edge....

very awesome. as a student of 3D modling/animation i know how much work went into this. it was really kool to go through and see how the project evolved from the concept sketches. how long have you been working in 3D? and which program was this done in? sorry if u noted it somewhere and i missed it. I was distracted by your amazing art.
this gives me something to work toward. thanx for the inspiration!
  09 September 2004
i like it very very very much~!
a vampire from China~
  09 September 2004
This is still, by far, one of the most interesting 3D pieces I've ever seen.
Beautiful work.
When there is nothing left to burn, you have to set yourself on fire.
  09 September 2004
nice work dude,love it from the first time I saw,few months ago with the contest
  09 September 2004
Very impressive image and also modelling technique....i like it sooo much!!!

a kill is what we want...a kill is why we breed
  09 September 2004
Excellent work.
Interesting concept.
  09 September 2004
oh thank god, i almost had a heart attack, i thought it said 2d at first


anyhow, good job
  09 September 2004
So very surreal,and ambiant.Love the look and feel.
  09 September 2004
For those of you wondering more about the piece, read
..:: Onezero
"Health is merely the slowest rate at which you can die."
  09 September 2004
Nutz... O_O This is absolutely amazing... both from the standpoint of 3D skills and artistic execution...
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