Porsche Carrera Gt, Paul Wojdylo (3D)

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  08 August 2004
Porsche Carrera Gt, Paul Wojdylo (3D)



Title: Porsche Carrera Gt
Name: Paul Wojdylo
Country: Canada
Software: Maya

Poly modeling and MR for lighting took about 3 months to complete. Currently working on animationg the car. All comments and crits are welcome. Thank you.
 
  08 August 2004
O M G! superb modeling, maybe a lil more specular? i love it
 
  08 August 2004
the lighting on this composition is excellent.
can you please explain a bit how this scene was lit and rendererd. (light set up)
did u use FG or gi, did u use MR shaders or maya shaders.
Very good job.
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  08 August 2004
whoa lots of cars lately...this one is my fav , so i thought i should say something , this looks great , lighting, shaders etc, i love it
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  08 August 2004
Originally Posted by aragorn: the lighting on this composition is excellent.
can you please explain a bit how this scene was lit and rendererd. (light set up)
did u use FG or gi, did u use MR shaders or maya shaders.
Very good job.

Thax aragorn.

The light setup is rather simple but it took me a while to discover it. I used FG and two directional lights.

The FG light is casted by a dome above the car. I cut off a pizza slice from the dome in the direction the camera is facing to get a directionall light source fallof rather than just a full dome which illuminated everything evenly and made it seem a bit flat.

The two directionall lights are there only to cast specular highlights.
 
  08 August 2004
hi , nice car to model. and it has come out well.
can u please post a wireframe ( front & back )
 
  08 August 2004
Hey exe69,

(for a Porsche ) this is a great piece of modelling, nice and tidy.

My only observation is that there doesn't seem to be a rim light. Also add some falloff to the paintwork reflectivity and this will make the car jump out of the screen.

Great stuff!!!
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  08 August 2004
Nice Job. I started modelling a GTS (with Maya NURBS), awhile ago - you've done so good a job I don't think I'll bother resurecting that project
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  08 August 2004
Hey Paul! it's Ty, the TA, lol, yeah man really really nice looking model man, can't wait to see your demo reel. When u say you took a pizza slice out of the environment dome did u litterally cut a piece of geometry out? I'm guessing you did to give it that sharp line in the reflection. Looks really great man. see ya later

-Ty
 
  08 August 2004
Amazing render, one of the best i've seen here, nice concept with that lighting setup !
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  08 August 2004
Bloody hell .
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  08 August 2004
amazing modeling u made!!
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  08 August 2004
With all the car threads and character threads on this site, we could make an awesome racing short.

Dont know whats stopping us!
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  08 August 2004
dudee!.. you make look the flow of the car so easy to model,,, but it is hard!! Great modeling/render!
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  08 August 2004
Thumbs up

Great modeling - great shaders - great lighting - great composition !!! Simply perfect to me !!!
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Nicolas Chevalier - Freelance - Paris
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